Sure.
Still, if I may state a couple of things before we (hopefully) get opinions by more legitimate players:
- in the wikipedia page it is stated that Capa et al. chose the 10x8 board over 10x10 "because hand-to-hand fights start earlier on it". Moving pieces and pawns up one rank should then solve most of the issue, while the ability to move the rooks freely from the start should make the game it all the more dynamic
- the specific rules when it comes to promoting may lead to interesting situations, with more tactics involved
- the board does seem huge (nevermind the contradictions in my post): thirty-six additional squares are filled with only eight new pieces and pawns. Meanwhile, some of these squares may be easier to reach given the extra-qualities of the new pieces
So yeah, I'd love to hear from someone with experience too, just to know how this all really works out in practice.
Also, I found this: "José Raúl Capablanca and Edward Lasker worked on an idea that has been around since the end of the 16th century: Chess with a logically complete set of pieces by adding the other two pieces that combine basic moves: the rook-knight combination and the bishop-knight combination. They experimented with a 10x10 board as well as an 8x10 board, see Capablanca Chess.
They were hampered by another premiss: that pieces should fill the first row and pawns the second. Very strange, considering the existence of Xiangqi and Shogi.
Of course they intuitively favored the square board, but pawns would be too far apart. Giving them the option of a moving three squares initially gave rise to new problems concerning e.p. capture and the options of a pawn that initially moves only one square: may it still move two squares after that? Of course they still needed castling, with the rooks tucked away even farther.
Grand Chess solves all these problems simultaneously."
http://www.mindsports.nl/index.php/arena/chess/423-why-do-great-players-make-poor-inventorsNot sure how much credit to give to it.