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Move Limit in Study Chapter?

Hi, is there a limit on the number of moves that can be stored in a single chapter of a Lichess study? If so, is that a legacy thing from back in the day when Lichess was small?

I mean, sure, it should have SOME cap, but I've hit the cap twice in the same study already and this time it's really messing me up for chapter 2:

It's currently 3000 nodes. I also vaguely recall something about another limit for the total size that includes comments but not sure about the details or whether that's true (although there must be some kind of limit in that regard).

I guess the limit is rather old. 4 years to be exact. So maybe it could be increased a bit. But it's a potential target for DoSing so not sure.
Yeah, hopefully they bump it up. I don't think making a bunch of accounts and studies is the best way for a DDoS somehow, they can probably not worry about it.
Still hoping for a bump-up; even after splitting the variation into two chapters I'm running into the cap.
Hello,

Lichess studies can have up to 64 chapters, and you’re far from that limit, so for now the solution would be to split your chapters even more, using them for sublines.
@Solal35 So that would be a janky substitute to "get around it," but it's not ideal. I don't want to break up a variation into like "sidelines, moves 9-14." Hell, I wouldn't be able to fit the titles on the screen any more in that case. It's annoying me because I reallllllllllly struggle to imagine that changing this setting on their end involves anything more than changing a "3000" to a "9000" somewhere. Like, that's all they need to do.

Already in the Qa4+ lines I'm having to send people back and forth between two different chapters. Like, in some of the move 9/10/11 sidelines they will transpose to something - in another chapter, they can't just quickly go look. I guess they'd have to open a new tab, but if they're on their phones that's a bit annoying especially.
Sure, changing it is trivial. It's the consequences that have to be thought about though. That's not to say it's necessarily impossible but "it's a simple change" isn't really an argument Here.
As #1 said, there has to be "SOME cap".

For most players 1,000 moves is more than enough. #1 wants 9,000. Others used more than 20,000 nodes, before a cap was set.

The cap is now set, to 3,000. And it will stay as is.

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