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[Event "Rated Antichess game"] [Site "https://lichess.org/vuUlcDoP"] [Date "2017.10.15"] [White "alirsd"] [Black "trickynick"] [Result "0-1"] [UTCDate "2017.10.15"] [UTCTime "06:14:54"] [WhiteElo "1091"] [BlackElo "1192"] [WhiteRatingDiff "-110"] [BlackRatingDiff "+26"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. h3 Ba3 5. bxa3 Bc8 6. Nc3 Qxd2 7. Bxd2 Nd7) 1... f5?? { (Mate in 16 → -1.31) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxd2 Nxf2 6. Kxf2 Bb7 7. Bxf7 Bxg2 8. Kxg2) 2. exf5 g6?? { (-1.45 → Mate in 17) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2 8. dxc8=Q Rxc8 9. Ne2) 3. fxg6 hxg6 4. Ba6 Rxh2 5. Bxb7?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Rxh2 was best. } (5. Rxh2 bxa6 6. Rh6 Bxh6 7. Qg4 Bxd2 8. Qxg6 Bxe1 9. Qxg8 Bxf2 10. Qxe8 Qxe8 11. Bg5 Bxg1) 5... Bxb7 6. Rxh2 Bxg2 7. Rxg2 c6?? { (Mate in 11 → 0.43) Lost forced checkmate sequence. Nf6 was best. } (7... Nf6 8. Rxg6 Nh5 9. Qxh5 Bg7 10. Rxg7 Kf7 11. Rxf7 Qc8 12. Rxe7 Qg8 13. Rxd7 Qxg1 14. Rxc7) 8. Rxg6 c5 9. Rxg8 Qa5 10. Rxf8 Qxa2?! { (-0.11 → 0.58) Inaccuracy. Kxf8 was best. } (10... Kxf8 11. b4 Qxa2 12. Rxa2 cxb4 13. Rxa7 Rxa7 14. d3 Ra3 15. Bxa3 bxa3 16. Nxa3 d6 17. Kd2) 11. Rxe8?? { (0.58 → Mate in 7) Checkmate is now unavoidable. Rxa2 was best. } (11. Rxa2) 11... Qxb2 12. Rxb8 Qxc1?? { (Mate in 6 → Mate in 14) Lost forced checkmate sequence. Qxb8 was best. } (12... Qxb8 13. Rxa7 Qxb1 14. Rxa8 Qxc2 15. Qxc2 e5 16. Qxc5 d5 17. Qxd5 e4 18. Qxe4#) 13. Rxa8?? { (Mate in 14 → Mate in 5) Lost forced checkmate sequence. Qxc1 was best. } (13. Qxc1 Rxb8 14. Rxa7 Rxb1 15. Qxb1 c4 16. Rxd7 c3 17. dxc3 e5 18. f4 exf4 19. Nh3 f3) 13... Qxd1 14. R8xa7 Qxd2?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Qxe1 was best. } (14... Qxe1 15. Rxd7 Qxf2 16. Rxe7 Qxd2 17. Nxd2 c4 18. Nxc4#) 15. Rxd7 Qxc2 16. Rxe7 Qxb1 17. Rxb1 c4 18. Rb8 c3 19. Ree8 c2 20. f3 c1=Q 21. Rec8?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Rh8 was best. } (21. Rh8 Qxe1 22. Rbf8 Qxg1 23. Rh2 Qxh2 24. Rf4 Qxf4#) 21... Qxc8 22. Rxc8# { Game ends by variant rule. } 0-1