lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/jMKTIaD0"] [Date "2021.05.15"] [White "solomon88"] [Black "Bibeaubuilt"] [Result "1-0"] [UTCDate "2021.05.15"] [UTCTime "04:53:09"] [WhiteElo "1414"] [BlackElo "1636"] [WhiteRatingDiff "+76"] [BlackRatingDiff "-8"] [Variant "Antichess"] [TimeControl "180+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } (1. e3 b5) 1... g5?! { (-0.78 → 0.00) Inaccuracy. e6 was best. } (1... e6 2. b4 Bxb4 3. d4 Bxe1 4. Qxe1 e5 5. dxe5 f6 6. exf6) 2. Nxg5 f6?? { (0.00 → Mate in 21) Checkmate is now unavoidable. Bg7 was best. } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxh7 Rxh7 4. Rg1?? { (Mate in 19 → 0.61) Lost forced checkmate sequence. f4 was best. } (4. f4 Rxh2 5. Rxh2 Nh6 6. Rxh6 Bxh6 7. e4 Bxf4 8. e5 Bxd2) 4... Rxh2 5. Rh1?? { (0.23 → Mate in 13) Checkmate is now unavoidable. g3 was best. } (5. g3 Rxf2 6. Kxf2 Na6 7. Rh1 Nb4 8. a3 Nxc2 9. Qxc2 b5) 5... Rxg2 6. Bxg2 b6 7. Bxa8 Bb7 8. Bxb7 Na6 9. Bxa6 b5?? { (Mate in 10 → -1.99) Lost forced checkmate sequence. Qc8 was best. } (9... Qc8 10. Bxc8 Kf7 11. Bxd7 f5 12. Bxf5 Ke6 13. Bxe6 c5 14. Bxg8 c4 15. Bxc4 Bh6 16. Rxh6) 10. Bxb5 Nh6?? { (-2.24 → 1.06) Blunder. Bh6 was best. } (10... Bh6 11. Bxd7) 11. Rxh6 Bxh6 12. Bxd7 Bxd2?? { (2.29 → 4.81) Blunder. Kxd7 was best. } (12... Kxd7 13. a4) 13. Qxd2 Qxd7 14. Qxd7 Kxd7 15. Bg5 fxg5 16. f4 gxf4 17. e3 fxe3 18. Kf2? { (5.38 → 2.86) Mistake. Nc3 was best. } (18. Nc3 e2) 18... exf2 19. a4?? { (1.81 → -2.17) Blunder. Nd2 was best. } (19. Nd2 f1=Q) 19... Ke6?? { (-2.17 → 2.51) Blunder. e5 was best. } (19... e5 20. Ra3 e4 21. Rd3 exd3 22. cxd3 c5 23. a5 Kc6 24. b3 a6 25. Nc3 Kb5 26. Nxb5) 20. Ra3?? { (2.51 → -0.57) Blunder. Nd2 was best. } (20. Nd2 f1=Q 21. Nxf1 Kf5 22. a5 e5 23. c4 a6 24. Ng3 Ke6 25. Ne2 e4 26. c5 c6) 20... Kd6?? { (-0.57 → Mate in 5) Checkmate is now unavoidable. c5 was best. } (20... c5) 21. Rb3 c5 22. Rb6 axb6 23. a5 bxa5 24. b4 axb4 25. Nc3 bxc3# { Game ends by variant rule. } 1-0