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"If"-based premoves

I think it'd be great if there could be an "if" button for premoves, so that the premove happens only under a certain condition. It'd certainly improve their accuracy, as well as would make longer time games better and easier.
I'm not really a fan... Making multiple conditional premoves will most likely take longer than just making the move in the position itself.
Not really, I found there to be enough time in my experience.

Also, there's a good catch to this.

Imagine your pawn being attacked by two pieces. it's a strategically important one.

But your premove HIGHLY depends on who attacks it. It changes a lot of things.

So why not make it conditional in cases when the player wants to?

The current system should absolutely be kept, with an optional condition aspect.

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