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Multi-Premoves

Are we here to play chess or playing every lost position on time with premoves?
@xugos Winning on time in an x+0 games is fundamentally a part of chess . Clock is the part of the chess. It does not matter if you make a move with thinking or without thinking. If you are faster without getting checkmated, it means you are better.
I can't wait to premove whole matches and lose even more games than before
@Monil-Mansukhani chesscom does premoves a little differently in another way, though, a premove on chesscom costs you 0.1 seconds whereas on lichess it's 0 seconds.

I guess the lichess way is more exciting as well, if both players are premoving it's quite a rush trying to get your premove in before it's your move. On chesscom you can be more relaxed about it.

On chess-dot-com you can multi-premove. If someone was time-wasting on a lost endgame it was nice to premove my forced checkmate and get on with something else so while they were drawing things out they were only wasting their own time.
@Monil-Mansukhani I'm not sure what you mean by premoves is the same for both players on both sites, I guess you're disagreeing with a premove costs 0.1 seconds on chesscom?

I don't play there so I wasn't 100% certain, but a quick google found their documentation:

"Pre-moves take effect almost instantly - pre-moves have been implemented so that they consume 0.1 seconds of your remaining time."
@h2b2 What I mean is that it's equal for both the players on both the sites. It's 0.1 seconds for chess.com for both the players. And 0 seconds for both the players on lichess

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