I kind of get where "round robin" desire comes from; it's fun to play different opponents every game. IIRC there's a server performance concern with trying to implement "don't let me play the same opponent twice in the same tournament".
I don't understand why people want Swiss events (as opposed to simply having custom tournaments disable "go berserk" to discourage opponents from blitzing all their moves).
I've still been trying to fix my dev instance so I can submit a patch for 10+5 custom tournaments.
I don't understand why people want Swiss events (as opposed to simply having custom tournaments disable "go berserk" to discourage opponents from blitzing all their moves).
I've still been trying to fix my dev instance so I can submit a patch for 10+5 custom tournaments.