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Endgame themes

no hate or anything, rook endings can be very tricky and noone plays them perfect, but #19 is exactly the opposite of how you should play rook endings from white.Every single move was a move that was lacking purpose, and especially in endings your moves should have a lot of purpose
23 h3?
24.Rdd2??
29.Rf2?
all these moves are no moves. They do nothing at all
#23, yeah, it is always nice to use your theoretical knowledge in real game.

It reminded me about one my endgame long ago, which I am quite proud of. I was up a pawn, but it took 60 moves (!) to win and also ended up in a theoretical position:
en.lichess.org/w3EWgLry/white#52
Enjoy the madness of queens endgame :) Stockfish was crying on it... I especially like those proposed after 38. ... e2 mate in 6 allowing 3 queens on the board with mate by knight. Crazy stuff.

en.lichess.org/6wWNNYXZ/white#55
My 8th OTB game, played this evening in the club championship against the current club champion (with a 2001 national rating).

What happened could most likely be the most ridiculous endgame ever played... lol

My overambitious strategy of walking the king deeply into white's q-side and not caring about his passer in the center should objectively have lost... but then, my opponent started making mistakes and suddenly my passed a pawn was too much to handle for his knight.

Eventually, he had to block my pawn with his knight on a1, but instead of leaving it there and winning the game by picking up his last k-side pawns and then promoting my own ones, I fell into his stalemate trap by taking the knight immediately.

All in all, a crazy ending where up to the very last moves, neither of us were sure who was actually the one playing for a win... :p

lichess.org/study/D3lufrHL
(chapter 4)

Themes: Ruy Lopez Exchange endgames, knight vs passed rook pawn races, zugzwang, zugzwang, zugzwang, stalemate. :p
Can't edit here for some reason, but I wanted to add that a particularly funny situation could arise if I go into the pawn ending on move 38:

If black's king marches over to the k-side, taking the f pawn and at the same time letting white's king take black's c pawn, black should create his passer on the k-side by playing first h5-h4 and only then g4. This way, white's g pawn will survive, meaning that the ensuing "queen vs knight pawn on the 7th" position at the end of the pawn race is a win for black - white's stalemate tricks now don't work anymore!

Edit (in this post it works somehow...): Added the variation on move 38 in the study.

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