lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/9rK0yuv6"] [Date "2023.04.15"] [White "munnabi"] [Black "Javiertito"] [Result "1-0"] [UTCDate "2023.04.15"] [UTCTime "15:36:28"] [WhiteElo "1292"] [BlackElo "1788"] [WhiteRatingDiff "+36"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.68) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... g6?! { (-0.68 → 0.00) Inaccuracy. e6 was best. } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. g3 Nc6? { (0.00 → 1.34) Mistake. Nh6 was best. } (2... Nh6 3. Bh3 Ng4 4. Bxg4 Bh6 5. Bxd7 Bxd2 6. Kxd2 Qxd7 7. g4) 3. b4 Nxb4 4. c3? { (1.46 → 0.25) Mistake. Bg2 was best. } (4. Bg2 Nxa2 5. Bxb7 Nxc1 6. Qxc1 Bxb7 7. Rxa7 Bxh1 8. Rxa8 Qxa8 9. Qa3 Qxa3 10. Nxa3 Bf3) 4... Nxa2 5. Rxa2 b6?? { (0.31 → Mate in 13) Checkmate is now unavoidable. b5 was best. } (5... b5 6. Rxa7) 6. Rxa7 Rxa7 7. Ba3?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Qa4 was best. } (7. Qa4 Rxa4 8. e4 Rxe4 9. Bb2 Rxe1 10. Na3 Rxf1 11. Ne2 Rxh1 12. g4 Rxh2 13. c4 Rxf2) 7... Rxa3 8. Nxa3 b5 9. Nxb5 Bh6? { (-0.19 → 1.07) Mistake. Bg7 was best. } (9... Bg7) 10. Nxc7 Bxd2 11. Kxd2 Qxc7 12. g4?? { (0.50 → Mate in 18) Checkmate is now unavoidable. c4 was best. } (12. c4) 12... Qxh2 13. Rxh2 e6?? { (Mate in 17 → -0.05) Lost forced checkmate sequence. h6 was best. } (13... h6 14. Rxh6 Rxh6 15. g5 Rh3 16. Bxh3 e5 17. Bxd7 Kxd7 18. f4 exf4 19. Ke3 fxe3 20. Qxd7) 14. Rxh7 Rxh7 15. Nh3?? { (-0.14 → -1.96) Blunder. Bg2 was best. } (15. Bg2 Rh3 16. Nxh3 g5 17. Nxg5 Ba6 18. Nxf7 Bxe2 19. Qxe2 Kxf7 20. Qxe6 dxe6 21. Bd5 exd5) 15... Rxh3 16. Bxh3 f5 17. gxf5 gxf5 18. Bxf5 exf5 19. e4?? { (-1.38 → -4.12) Blunder. f4 was best. } (19. f4 Bb7) 19... fxe4 20. Qf3 exf3 21. Ke2?? { (-4.72 → Mate in 9) Checkmate is now unavoidable. Kc2 was best. } (21. Kc2 Nh6) 21... fxe2 22. c4 e1=R 23. c5 d6 24. cxd6 Bd7 25. f4 Kf7?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Re5 was best. } (25... Re5 26. fxe5 Nf6 27. exf6 Kd8 28. f7 Kc7 29. dxc7 Be8 30. fxe8=K#) 26. f5 Bxf5 27. d7 Bxd7# { Game ends by variant rule. } 1-0