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[Event "Daily King of the Hill Arena"] [Site "https://lichess.org/wQmdqzwm"] [Date "2016.09.15"] [White "Hosch250"] [Black "lel20"] [Result "0-1"] [UTCDate "2016.09.15"] [UTCTime "22:29:54"] [WhiteElo "1562"] [BlackElo "1797"] [WhiteRatingDiff "-37"] [BlackRatingDiff "+6"] [Variant "King of the Hill"] [TimeControl "300+0"] [ECO "D04"] [Opening "Queen's Pawn Game: Colle System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 Nf6 2. Nf3 d5 3. e3 { D04 Queen's Pawn Game: Colle System } Nc6 4. c3 Bg4 5. Be2 Bxf3 6. Bxf3 e5 7. dxe5 Nxe5 8. c4?? { (-0.17 → -5.77) Blunder. Be2 was best. } (8. Be2 Bc5 9. Nd2 O-O 10. b4 Bb6 11. Bb2 a5 12. O-O Qd6 13. a3 axb4 14. cxb4 Rae8) 8... dxc4 9. Qxd8+?! { (-5.57 → -7.29) Inaccuracy. Nd2 was best. } (9. Nd2 Ke7 10. O-O c6 11. Rb1 Nxf3+ 12. Nxf3 Qd3 13. b3 Qxd1 14. Rxd1 c3 15. Ng5 c2) 9... Rxd8 10. Nc3 Nd3+ 11. Kd2?! { (-7.85 → -18.60) Inaccuracy. Ke2 was best. } (11. Ke2 Ke7 12. Bxb7 Nc5 13. Bc8 Rxc8 14. f4 Ke6 15. Rd1 Nd3 16. Rxd3 cxd3+ 17. Kxd3 Rd8+) 11... Nxf2+ 12. Ke2 Nxh1 13. e4 Bc5 14. e5 Ng8?? { (-8.17 → -3.47) Blunder. Ke7 was best. } (14... Ke7 15. Bf4 Nf2 16. Bg3 Rhe8 17. Bxf2 Bxf2 18. Kxf2 Ke6 19. Re1 Kf5 20. g4+ Kf4 21. Re3) 15. Be3 Bxe3?? { (-3.33 → 13.21) Blunder. f5 was best. } (15... f5 16. Bd5 Rxd5 17. Nxd5 Kd7 18. Nf4 Kc6 19. Rd1 b6 20. Ne6 Nh6 21. Kf3 Ng4 22. Bxc5) 16. Kxe3 f5 17. Bd5 c5 18. Rxh1?? { (9.50 → -1.90) Blunder. Rf1 was best. } (18. Rf1 g6 19. g4 Nf6 20. exf6 Kd7 21. gxf5 gxf5 22. Kf4 Rhe8 23. Rxh1 Kc7 24. Rd1 a6) 18... Ke7?? { (-1.90 → 10.96) Blunder. Nh6 was best. } (18... Nh6 19. Kf4 Ke7 20. Re1 Rhg8 21. h4 Rgf8 22. Rd1 Ng4 23. Ne4 b6 24. Nd6 g6 25. Bxc4) 19. Kf4?? { (10.96 → -2.53) Blunder. g4 was best. } (19. g4 Nf6 20. gxf5 Rhe8 21. Kf4 g5+ 22. fxg6 hxg6 23. Rd1 Kf8 24. exf6 Rb8 25. Bxc4 Ra8) 19... g6?? { (-2.53 → Mate in 10) Checkmate is now unavoidable. Nh6 was best. } (19... Nh6 20. Re1 Ng4 21. Re2 Rhf8 22. h3 g5+ 23. Kxg5 Nf2 24. Kf4 Nd3+ 25. Kf3 Nxb2 26. g4) 20. e6?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Rd1 was best. } (20. Rd1 Nh6 21. e6 Ng4 22. h3 Rd6 23. hxg4 Rxe6 24. Bxe6 Kxe6 25. gxf5+ gxf5 26. Re1+ Kd6) 20... Rxd5 21. Nxd5+ Kxe6 22. Re1+?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Nc7+ was best. } (22. Nc7+ Kf6 23. Nd5+ Ke6 24. Nc7+ Kf6 25. Nd5+ Ke6) 22... Kxd5# { Game ends by variant rule. } 0-1