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[Event "Rated Antichess game"] [Site "https://lichess.org/vsWtvz2Y"] [Date "2018.04.29"] [White "isuckatchess247"] [Black "crni_dijamant"] [Result "1-0"] [UTCDate "2018.04.29"] [UTCTime "19:17:02"] [WhiteElo "1371"] [BlackElo "1062"] [WhiteRatingDiff "+14"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → -4.25) Blunder. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. Ne2 Ba3 5. bxa3 Qg5 6. Kf1 Qxe3 7. fxe3 Bc8) 1... g5?? { (-4.25 → -0.62) Blunder. e5 was best. } (1... e5 2. Nxe5 Qg5 3. Nxd7 Qxg2 4. Nxb8 Rxb8 5. Bxg2 Be6 6. Bxb7 Bxa2 7. Rxa2 Rxb7 8. Rxa7) 2. Nxg5 e6?? { (0.05 → Mate in 15) Checkmate is now unavoidable. Bg7 was best. } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Be5 Rxh2 6. Rxh2 a5 7. Bxc7 Qxc7 8. Rh6 Qxc2 9. Qxc2) 3. Nxf7 Kxf7 4. e3?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. b4 was best. } (4. b4 Bxb4 5. Bb2 Bxd2 6. Bxh8 Bxe1 7. Qxd7 Qxd7 8. a3 Bxf2 9. Rg1 Bxg1 10. e4 Bxh2) 4... Qg5?? { (Mate in 13 → Mate in 17) Lost forced checkmate sequence. b5 was best. } (4... b5 5. Bxb5 Bg7 6. Bxd7 Bxb2 7. Bxe6 Kxe6 8. Bxb2 Qxd2 9. Kxd2 Kd7 10. Bxh8 Nf6 11. Bxf6) 5. Qh5?? { (Mate in 17 → -1.59) Lost forced checkmate sequence. b4 was best. } (5. b4 Bxb4 6. Qf3 Bxd2 7. Nxd2 Qxe3 8. Qxf7 Qxf2 9. Kxf2 b5 10. Bxb5 a6 11. Bxa6 Nxa6) 5... Qxe3?? { (-1.59 → 2.56) Blunder. Qxh5 was best. } (5... Qxh5) 6. Qxh7?? { (2.56 → Mate in 13) Checkmate is now unavoidable. dxe3 was best. } (6. dxe3 Ba3 7. Nxa3 Kf6 8. Qxh7 Rxh7 9. Ba6 Rxh2 10. Rxh2 bxa6 11. Rh6 Nxh6 12. g4 Nxg4) 6... Qxd2?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Rxh7 was best. } (6... Rxh7 7. dxe3 Rxh2 8. Rxh2 Ba3 9. Nxa3 b5 10. Bxb5 Nh6 11. Rxh6 Ke8 12. Rxe6 dxe6 13. Bxe8) 7. Qxg8?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Nxd2 was best. } (7. Nxd2 Rxh7 8. b4 Bxb4 9. Nc4 Bxe1 10. Bg5 Rxh2 11. Rxh2 Bxf2 12. g3 Bxg3 13. a4 Bxh2) 7... Qxf2?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Rxg8 was best. } (7... Rxg8 8. Nxd2 Rxg2 9. Bxg2 b5 10. Bxa8 Ba3 11. bxa3 Bb7 12. Bxb7 Na6 13. Bxa6 c5 14. Bxb5) 8. Qxf8?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Kxf2 was best. } (8. Kxf2 Kxg8 9. b4 Bxb4 10. Nc3 Bxc3 11. a4 Bxa1 12. Ba6 Rxh2 13. Rxh2 Nxa6 14. c3 Bxc3) 8... Qxg2?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Rxf8 was best. } (8... Rxf8 9. Kxf2 b5 10. Bxb5 Kg7 11. Bxd7 Rxf2 12. Bxe6 Rxc2 13. Bxc8 Rxb2 14. Bxb2 c6 15. Bxg7) 9. Qxc8?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Bxg2 was best. } (9. Bxg2 Kxf8 10. Bxb7 Rxh2 11. Rxh2 Bxb7 12. Rg2 Bxg2 13. Kf1 Bxf1 14. c4 Bxc4 15. Bf4 Bxa2) 9... Qxh2?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Rxc8 was best. } (9... Rxc8 10. Bxg2 e5 11. Bxb7 Rg8 12. Bxa8 e4 13. Bxe4 d5 14. Bxd5 a5 15. Bxf7 Re8 16. Bxe8) 10. Qxh8?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Rxh2 was best. } (10. Rxh2 Rxh2 11. Qxc7 Rxc2 12. Qxd7 Nxd7 13. Bh6 Rxb2 14. Bg2 Rxb1 15. Bxb7 Rxb7 16. Rb1 Rxb1) 10... Qxh8 11. Rxh8 Kf8 12. Rxf8 b5?? { (Mate in 6 → Mate in 15) Lost forced checkmate sequence. Nc6 was best. } (12... Nc6 13. Rxa8 Ne7 14. Rxa7 e5 15. Rxb7 e4 16. Rxc7 Nf5 17. Rxd7 Ne3 18. Bxe3#) 13. Bxb5?? { (Mate in 15 → Mate in 6) Lost forced checkmate sequence. Rxb8 was best. } (13. Rxb8 Rxb8 14. Bxb5 Rxb5 15. Bh6 Rxb2 16. Nc3 Rxa2 17. Nxa2 c5 18. Rb1 c4 19. Nc1 e5) 13... a6?? { (Mate in 6 → Mate in 15) Lost forced checkmate sequence. e5 was best. } (13... e5 14. Rxb8 Rxb8 15. Bxd7 Rxb2 16. Bxb2 a6 17. Bxe5 a5 18. Bxc7 a4 19. Bxa4#) 14. Rxb8 axb5 15. Rxb5?? { (Mate in 14 → Mate in 4) Lost forced checkmate sequence. Rxa8 was best. } (15. Rxa8 e5 16. a4 bxa4 17. R1xa4 c5 18. Ra3 c4 19. Bf4 exf4 20. b3 cxb3 21. Rxb3 f3) 15... Rxa2 16. Rxa2 c5 17. Rxc5 d5?? { (Mate in 2 → Mate in 8) Lost forced checkmate sequence. e5 was best. } (17... e5 18. Rxe5 d5 19. Rxd5#) 18. Rxd5 exd5 19. c4 dxc4 20. b3 cxb3 21. Kd1 bxa2 22. Kd2?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Nc3 was best. } (22. Nc3 a1=Q 23. Nb1 Qxb1 24. Ke1 Qxc1 25. Kf1 Qxf1#) 22... axb1=R?? { (0.00 → Mate in 2) Checkmate is now unavoidable. axb1=B was best. } (22... axb1=B 23. Kd3 Bxd3 24. Bd2 Bg6 25. Bf4 Bh5 26. Be5 Bg4 27. Bf4 Be2 28. Bg3 Bg4 29. Bf2) 23. Ke1 Rxc1 24. Kd1 Rxd1# { Game ends by variant rule. } 1-0