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[Event "FVVWC Antichess #4"] [Site "https://lichess.org/ueRRHTgP"] [Date "2017.11.04"] [White "Trapy"] [Black "Andrey876"] [Result "0-1"] [UTCDate "2017.11.04"] [UTCTime "14:45:31"] [WhiteElo "1976"] [BlackElo "1688"] [WhiteRatingDiff "-21"] [BlackRatingDiff "+88"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3?! { (0.15 → -0.42) Inaccuracy. e3 was best. } (1. e3 b5) 1... e5?? { (-0.42 → Mate in 15) Checkmate is now unavoidable. g6 was best. } (1... g6) 2. b4 Bxb4 3. h4?? { (Mate in 15 → -6.02) Lost forced checkmate sequence. Bg2 was best. } (3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4 7. Qxd7 Bxc2 8. Qxc7 Qxc7 9. Bh6 gxh6) 3... Bxd2 4. Kxd2 Qxh4 5. Rxh4?? { (-4.14 → -19.27) Blunder. gxh4 was best. } (5. gxh4 e4) 5... Nh6?? { (-19.27 → 0.24) Blunder. a5 was best. } (5... a5) 6. Rxh6 gxh6 7. c3 d6?? { (0.15 → Mate in 11) Checkmate is now unavoidable. b6 was best. } (7... b6 8. Qa4 h5 9. Qxa7 Rxa7 10. Kc2 Rxa2 11. Rxa2 h4 12. gxh4 e4 13. f3 exf3 14. Nxf3) 8. Bh3?? { (Mate in 11 → 1.99) Lost forced checkmate sequence. g4 was best. } (8. g4 Bxg4 9. Qb3 Bxe2 10. Qxb7 Bxf1 11. Qxb8 Rxb8 12. Kc2 Rxb1 13. Bxh6 Rxa1 14. Bd2 Rxa2) 8... Bxh3 9. Nxh3 e4?! { (1.88 → 2.94) Inaccuracy. Ke7 was best. } (9... Ke7 10. Na3) 10. Ng5?? { (2.94 → -1.83) Blunder. Qa4 was best. } (10. Qa4) 10... hxg5 11. Qa4 b5?? { (-1.58 → Mate in 9) Checkmate is now unavoidable. e3 was best. } (11... e3) 12. Qxa7 Rxa7 13. c4?? { (Mate in 8 → -12.58) Lost forced checkmate sequence. Ke3 was best. } (13. Ke3 Rxa2 14. Kxe4 Rxe2 15. Bxg5 Rxf2 16. Kf5 Rxf5 17. Nd2 Rxg5 18. g4 Rxg4 19. Rg1 Rxg1) 13... bxc4?? { (-12.58 → Mate in 8) Checkmate is now unavoidable. Rxa2 was best. } (13... Rxa2) 14. Kd3?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Kc3 was best. } (14. Kc3 Rxa2 15. Kxc4 Rxa1 16. Bxg5 Rxb1 17. Kb5 Rxb5 18. g4 Rxg5 19. e3 Rxg4 20. f3 exf3) 14... cxd3 15. exd3 exd3 16. Bxg5 Rxa2 17. Rxa2 Ke7 18. Bxe7 c5 19. Bxd6 Nc6 20. Bxc5 d2 21. Rxd2 Ne7 22. Bxe7 f6 23. Bxf6 h5 24. Bxh8 h4 25. gxh4# { Game ends by variant rule. } 0-1