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Modern defense for black

1 • AACtrl •
  1. My reference game...
  2. Got it all wrong but survived
  3. Begining to understand some?
  4. Oh, nevermind
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Mishandled games featuring an isolated pawn (wip)

1 • AACtrl •
  1. When life gives you isolated pawn...
  2. Defuse opponent's initiative
  3. You may trade...
  4. Mistake haste for speed
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Bxf6 in the Nimzo-Larsen

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  1. Good - for a pawn
  2. Atrocious - after long castle
  3. Good - for wrecking black's pawn structure
  4. Good - invisible blunder
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French advance for black (wip)

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  1. First steps (against a Fide master...)
  2. Igoka60 (1874) - AACtrl (2011)
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Dealing with e5 in Kan/Paulsen sicilians (wip)

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  1. Closed sicilian with early Nc3
  2. Kan 5.Bf3 (modern)
  3. Offbeat Nimzo-Indian
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Queen vs Bishop + pawn (wip)

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  1. Bishop-pawn
  2. Rook-pawn
  3. Rook-pawn (2)
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Chess960 motifs (wip)

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  1. Early smothered mate threat
  2. Active castling
  3. Never play "f5"?
  4. Early initiative
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Endgame "must know" basics

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  1. King and pawn vs king - pawn's square
  2. Three magic squares
  3. 6th rank
  4. Knight-pawn
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Queen and pawn versus queen

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  1. Failure analysis
  2. Simple trick to know
  3. Knowing the trick...
  4. One more time
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Losing with the Alekhine defense!

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  1. 4 pawns - castling into it
  2. Castling into it derechef!
  3. Early Nc3 - brought to you by Duda!
  4. "Jazzy" version (6.Be2!?)
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Bishop and pawn endgame

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  1. Bishop + pawn vs pawn
  2. Bishop + pawn vs Bishop (rook pawn)
  3. Stalemate trick
  4. Defense from behind (knight pawn)
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Rook + Bishop vs Rook

9 • AACtrl •
  1. Philidor technique (with mnemonics)
  2. Using forcing and waiting moves
  3. Szén position
  4. Short-side: no Szén
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Castling into it (wip)

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  1. BenKenobi04 (2050) - AACtrl (2042)
  2. AACtrl (2019) - Scarff (1920)
  3. NLance (2033) - AACtrl (1922)
  4. UN1137 (1657) - keeto (1553)
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Basic endgame trainer - Part 2 (non rook and pawn)

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  1. Rp-N
  2. R-N
  3. R-N
  4. R-N
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Miscalculations (or: I suck at tactics)

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  1. Counting (1)
  2. Counting (2)
  3. Counting (5)
  4. Counting (27)
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Endgame strategy: "Vancura" structures

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  1. Vancura position (holding draw)
  2. "Locking" a Vancura
  3. The second "safe zone"
  4. Winning but trappy version (critical variation)
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