lichess.org
Donate
 
Computer analysisMove timesShare & export
FEN
[Event "Casual King of the Hill game"] [Site "https://lichess.org/qSPJary1"] [Date "2022.06.03"] [White "Evan_Isaac"] [Black "lichess AI level 2"] [Result "1-0"] [UTCDate "2022.06.03"] [UTCTime "22:29:58"] [WhiteElo "1692"] [BlackElo "?"] [Variant "King of the Hill"] [TimeControl "120+0"] [ECO "A40"] [Opening "Englund Gambit Complex: Hartlaub-Charlick Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 e5 2. dxe5 d6 { A40 Englund Gambit Complex: Hartlaub-Charlick Gambit } 3. f4 dxe5 4. fxe5?? { (1.53 → -0.74) Blunder. Qxd8+ was best. } (4. Qxd8+ Kxd8) 4... Nc6?? { (-0.74 → 1.75) Blunder. Qxd1+ was best. } (4... Qxd1+ 5. Kxd1) 5. Qxd8+ Kxd8 6. Kd2?? { (1.91 → -3.42) Blunder. Nc3 was best. } (6. Nc3 Bc5) 6... f5?? { (-3.42 → 1.24) Blunder. Bc5 was best. } (6... Bc5 7. Nf3) 7. Ke3?? { (1.24 → -12.50) Blunder. Nf3 was best. } (7. Nf3 Bc5) 7... Be6?? { (-12.50 → -3.93) Blunder. Bc5+ was best. } (7... Bc5+) 8. c4?! { (-3.93 → -5.77) Inaccuracy. Nc3 was best. } (8. Nc3 Bc5+) 8... g6?? { (-5.77 → -1.50) Blunder. Bc5+ was best. } (8... Bc5+) 9. c5?? { (-1.50 → -10.66) Blunder. Nc3 was best. } (9. Nc3 Nh6 10. h3 Bc5+ 11. Kf4 Nf7 12. Nf3 h6 13. Kg3 g5 14. b3 Nfxe5 15. Na4 Bd6) 9... Ke7 10. b3 Nf6 11. b4 Bh6+ 12. Kd3 Bg7?! { (Mate in 5 → -13.62) Lost forced checkmate sequence. Rad8+ was best. } (12... Rad8+ 13. Kc3 Bxa2 14. Nf3 Ke6 15. e4 Nxe4+ 16. Kc2 Kd5#) 13. b5 b6 14. bxc6 bxc5 15. e4 Rhd8+ 16. Ke3 Nxe4 17. Bd3?! { (-16.61 → Mate in 5) Checkmate is now unavoidable. Na3 was best. } (17. Na3 Bxe5 18. Nb5 Bd4+ 19. Kf3 Kf6 20. Bf4 Nd2+ 21. Kg3 Bxa1 22. Nf3 Ne4+ 23. Kh3 Nf2+) 17... Bh6+?! { (Mate in 5 → -17.91) Lost forced checkmate sequence. Rxd3+ was best. } (17... Rxd3+ 18. Kxd3 Bxe5 19. g4 Kd6 20. Nc3 Bxc3 21. gxf5 Kd5#) 18. Kf3?! { (-17.91 → Mate in 5) Checkmate is now unavoidable. Ke2 was best. } (18. Ke2 Bxc1) 18... Rxd3+ 19. Ke2 Rad8?! { (Mate in 4 → -42.61) Lost forced checkmate sequence. Re3+ was best. } (19... Re3+ 20. Kf1 Bc4+ 21. Ne2 Ke6 22. Bxe3 Kxe5#) 20. Nd2?! { (-42.61 → Mate in 3) Checkmate is now unavoidable. Nf3 was best. } (20. Nf3 Bc4) 20... Bxd2 21. Bxd2 Ra3 22. Be3 a5 23. Kf3 Bd5 24. Rd1 c4 25. Kf4 Be6?! { (Mate in 6 → -10.21) Lost forced checkmate sequence. g5+ was best. } (25... g5+ 26. Kxf5 Rf8+ 27. Kg4 Ke6 28. Nf3 Rxf3 29. Bf4 Rxf4+ 30. Kh5 Kxe5#) 26. Bc5+ Nd6?? { (-17.11 → Mate in 4) Checkmate is now unavoidable. Nxc5 was best. } (26... Nxc5) 27. exd6+ Kf6 28. dxc7?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Bd4+ was best. } (28. Bd4+ Kf7 29. Ke5#) 28... Rxd1?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. g5# was best. } (28... g5#) 29. Be7+ Kg7 30. Ke5# { Game ends by variant rule. } 1-0