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Time in game

Hello

On this site time never end (with enough fast pre-moves).
Some guy tell me this is feature. But really looks like a bug.
A lot of typical draw-positions just endless... 15-30 moves without lost a second.

Why not fix it?
You're playing digital chess and want to measure every nth second, while premoves don't exist in our organic environment. So must we fix that bug?!

Imagine you're playing Speedy Gonzales in reality. Is this comforting?
The comparison is to other chess sites, which typically 'charge' 0.1 seconds per premove. This is true for at least ICC, FICS and chess.com.

You can still play a lot of moves of course, but the clock always ticks on your turn.
You dont understand.
Some positions achieve a new special level of stupidity.
Endgames with diffrent color bishops & queens endgames can be just endless.

And doesnt matter how fast was you are before endgame... No time advantage in the end.

Pre-moves should be equal atleast 0.1-0.2 sec, i think.
But then you can force a time win in a draw position. At least the pre-move allows one to get a draw if the opponent cannot force a win.
Or the opponent could slip up and lose the the rook (in a rook-rook ending) ... like I've done once.
#5
For that cases you have 3+2 or 1+1, or other modern variants (and they are not looks like that blind moves order).
I love old classic blitz / bullet, where fast of your mind during the _entire_ game does matter.

Why not fix? 3+0 should be equal 3+0, not the 3+eternity :E

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