@dboing said in #29:
> there are PVs (command line SF can do 20, lichess 5). but yes time factor is actually the foundation of most of SF evolution, to the point of fastforwarding a lot to deep at expense of width, with some repair tricks. don't worry. time is not invisible to SF.
I meant it in cheat prevention, not engine analysis accuracy. If Stockfish is doing its job as it is supposed to, did the programmers put in an additional measure, unnecessary for the engine, but to ward off/detect cheating by delaying the evaluation to be reported at certain evaluations (example I cited in my previous post).
> there are PVs (command line SF can do 20, lichess 5). but yes time factor is actually the foundation of most of SF evolution, to the point of fastforwarding a lot to deep at expense of width, with some repair tricks. don't worry. time is not invisible to SF.
I meant it in cheat prevention, not engine analysis accuracy. If Stockfish is doing its job as it is supposed to, did the programmers put in an additional measure, unnecessary for the engine, but to ward off/detect cheating by delaying the evaluation to be reported at certain evaluations (example I cited in my previous post).