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Any opening traps or special tricks that actually work at higher level, e.g. above 1700?

Things like the scholar's mate only succeed against weak players, do you guys know any opening trap which would work against stronger players? Of course, I know a chess player can't solely rely on opening traps to win the game, I'm just being curious here.

I'm referring to 'opening traps' in the broader sense here, any particular move order which could trick your opponent and mislead them into making assumptions and bad moves, thus making your game much easier.

For example, this 'defense' against 1.Nf3 occurs fairly frequently at 1800. It's definitely an unsound attempt at the Slav Defense. Black moves Bf5 too early, therefore it's not a real Slav Defense. This can be called a subtle opening trap, as Black would play something sounder if White starts with 1.d4 2.c4 3.Nc3 instead of 1.Nf3 2.d4 3.c4

1. Nf3 d5 2. d4 Bf5 3. c4 e6 4. Qb3 b6 5. Nc3 Nf6 6. cxd5 Nxd5 7. e4
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Nope. You see, the move order has a reason. Each move forces a specific response because that response neutralizes or minimize the impact of a certain idea.

If you change the order of the moves, you either have another idea or want the opponent to commit early to something to a response that wont arrive.

In lower levels, yes, you can trick your opponent to think you are going to play x variation when in fact you are playing y.

But at higher levels, one of the 2 things happens. If you change your move order, either your opponent will make waiting moves as well, so you will actually have to commit eventually so he can respond appropriately, or, the switch you make actually has an impact and because you delayed an important move, you are now 1 tempo late to counter your opponents idea and you will lose the initiative.

I mean, some move order "traps" might work on me, because im not a strong player. but above me, they might harm you because you are late.

And, unless you get a big material lead due to those "traps", at 1800 or so, if you only get positional lead, a stronger player than you can still recover easily on the midgame. In essence, you are wasting valuable time learning "traps" where you should be learning more actual chess to actually play better.
Winning Quickly with White (u1lib.org/book/1050054/6bcebc)
and
Winning Quickly with Black u1lib.org/book/1050070/d7ddb3()
give miniature games, so they contain traps, sorted by opening.
But most higher rated players (master level) know most of these traps, however there are current traps that even the super GMs have fallen into, most notable are the two (of the) London System traps.
You could also study Tal's games, as he had a miniature against a GM about every six months. Although you can't play like him, you might discover positional hints that signal when to attack.
This is not really a trap but a great opening to play I have won a few 1700+ with it its the Caro-Kann there are 205 variations to play! Go to study's and search "Caro-Kann" and you might win every tournament 1. e4 c6 ... MANY VARIATIONS to play after
that also you can a get a book about it! Also you want to play as BLACK not WHITE. my teacher taught me this also I am 1700+ to Good luck with this opening hope you win with this and if you dont like this just play the London. You have a 80% winning chance and a 10% loss chance and a 10% draw chance. You could win like it was nothing (I suggest the Advanced variation) The reason I am suggesting this is because my teacher told me this and he is a AFM - Arena FIDE master.

Now Caro-Kann is not the best but not the worst good luck to all your games and the best of winning

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