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Chess.com says it has too many users and I have to try later for a live game

Number of users is going up on this site too. Eventually there will be similar problems to that currently affecting chess.com. The difference is that Lichess can see it coming, and should be able to do something about it BEFORE the increase in users makes the system crash.

The million dollar question is, will they?
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How does one become a moderator? I want to volunteer
Ok I did monitor both tournaments.

Lets be fair... Both were 5|0 and were played at the same time.
Lichess ended on Just under 1500 players and
Chess .com ended just over 1600 players.

Moral of the story chess.com seems to have slightly more players but probably not as many as what they want us to believe.
@Bellendo said in #21:
> The difference is that Lichess can see it coming, and should be able to do something about it BEFORE the increase in users makes the system crash.
www.chess.com/blog/CHESScom/chess-is-booming-and-our-servers-are-struggling
>On December 31, we had seven million active members on Chess.com in a single day for the first time. On January 20, we had ten million active members. Traffic on Chess.com has nearly doubled since the beginning of December

So you think that if the traffic here on lichess doubled in less than 2 months that they'd "see it coming" and "do something about it BEFORE the increase in users makes the system crash"? lichess is focused on the playing experience of existing users, they're not trying to increase the number of people who play chess, so they're unlikely to experience the same sort of growth. I can imagine that they might have engineered their system to be scalable, but it's unlikely that they have that much idle computing capacity that they could just turn on - and if they have to buy more computing power, do they have the financial resources to do so? Especially since they're philosophically opposed to asking for donations?

Here's something else to think about: according to www.chess.com/blog/CHESScom/an-update-regarding-our-server, one of the things they are doing is
>re-writing our Live Server so that we can move from a single server to a distributed service that could scale horizontally across numerous servers.
That means instead of a giant server in the USA which necessarily will have worse performance in the geographic areas the furthest away from them - eg. Europe - they're going to be able to put some of those servers closer to those people. That's going to reduce the network latency and improve the playing experience in a way that wouldn't have been possible with their old architecture. In other words, the natural advantage lichess has over Chess.com in Europe by being located in Europe is going to become less.

And at the momenr the 3+0 Hourly blitz tournament that started 40 minutes ago here on lichess is at 608 players, and the 3|0 Blitz Arena tournament that started 20 minutes ago has 898 players, or apporximately 50% more participants. Don't kid yourselves about the size & popularity of the 2 platforms: Chess.com is posting the numbers it does not by lying, but by attracting new people to the game of chess - if you think that's a bad thing, have a think about why you think that's a bad thing.
Who said anything about buying more computing power? Putting a block on new accounts would prevent capacity issues. It would also deprive potential new players of the Lichess experience. Which is the lesser of the two evils?

Chess.com got hit by an unforeseen increase in the number of new accounts, that probably no-one could have predicted.

The difference is that the increased number of players here as a result of their problems is absolutely predictable and there is an opportunity to do something now before this site gets swamped.

I think that Lichess should at least ask its users what they think.
I gave up on chess.com, and will probably ditch lichess soon also. There's a good chess site out there or waiting to be born, so that'll be my next stop.

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