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SF 16 · 7MBNNUE
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1e4+0.2c6+0.12d4+0.1d5+0.23exd5+0.2cxd5+0.34c40.0Nf6+0.25Nc30.0e60.06Nf30.0Be7+0.17Bd3−0.2dxc4−0.18Bxc40.0O-O0.09O-O+0.1Nc6−0.110Bf4−0.2Qb60.011Nb5+0.2Nd5+0.112Bg3−0.3a6−0.413Nc3−0.3Qxb2?!+0.3Inaccuracy. Nf6 was best.13...Nf614.Qd2Bd7[...]14Nxd5+0.1exd5+0.215Bxd5+0.2Qb5?+1.4Mistake. Bf5 was best.15...Bf516.Re116Bxc6?−0.2...Mistake. Be4 was best.16.Be416...Qxc6?!+0.8Inaccuracy. bxc6 was best.16...bxc617.Re117d5+1.1Qd7+1.218Ne5+1.0Qf5??+3.7Blunder. Qd8 was best.18...Qd819.Qf3h5[...]19d6+3.5Bf6+3.520d7+3.4Rd8+3.621dxc8=Q+3.6Raxc8+3.622Qe1+2.9Re8+3.423f4+3.5Bd8+3.924Qd1+3.7Bb6++4.425Kh1+4.6Rcd8+4.526Qb3+4.9Bd4+5.427Rad1+5.0Bxe5+5.028Rxd8??−0.5...Blunder. fxe5 was best.28.fxe5Rxd129.Qxd1[...]28...Rxd8−0.429fxe5??#−1...Checkmate is now unavoidable. Qxb7 was best.29.Qxb7Qd330.Qb1[...]29...Qxf1#
0-1
Checkmate • Black is victorious
Computer analysisMove timesCrosstableShare & export
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[Event "Rated classical game"] [Site "https://lichess.org/etQItwhp"] [Date "2021.01.09"] [White "PawnInertia"] [Black "CTM095"] [Result "0-1"] [GameId "etQItwhp"] [UTCDate "2021.01.09"] [UTCTime "15:59:15"] [WhiteElo "2201"] [BlackElo "2088"] [WhiteRatingDiff "-23"] [BlackRatingDiff "+28"] [Variant "Standard"] [TimeControl "1800+30"] [ECO "B14"] [Opening "Caro-Kann Defense: Panov Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 c6 2. d4 d5 3. exd5 cxd5 4. c4 Nf6 5. Nc3 e6 { B14 Caro-Kann Defense: Panov Attack } 6. Nf3 Be7 7. Bd3 dxc4 8. Bxc4 O-O 9. O-O Nc6 10. Bf4 Qb6 11. Nb5 Nd5 12. Bg3 a6 13. Nc3 Qxb2?! { (-0.32 → 0.25) Inaccuracy. Nf6 was best. } (13... Nf6 14. Qd2 Bd7 15. Rad1 Na5 16. b3 Rfd8 17. d5 exd5 18. Nxd5 Nxd5 19. Bxd5 Be6 20. Qe2) 14. Nxd5 exd5 15. Bxd5 Qb5? { (0.17 → 1.39) Mistake. Bf5 was best. } (15... Bf5 16. Re1) 16. Bxc6? { (1.39 → -0.18) Mistake. Be4 was best. } (16. Be4) 16... Qxc6?! { (-0.18 → 0.76) Inaccuracy. bxc6 was best. } (16... bxc6 17. Re1) 17. d5 Qd7 18. Ne5 Qf5?? { (0.96 → 3.71) Blunder. Qd8 was best. } (18... Qd8 19. Qf3 h5 20. Rfd1 h4 21. Bf4 Bd6 22. Nc4 Bxf4 23. Qxf4 b5 24. Ne3 h3 25. Rac1) 19. d6 Bf6 20. d7 Rd8 21. dxc8=Q Raxc8 22. Qe1 Re8 23. f4 Bd8 24. Qd1 Bb6+ 25. Kh1 Rcd8 26. Qb3 Bd4 27. Rad1 Bxe5 28. Rxd8?? { (5.00 → -0.54) Blunder. fxe5 was best. } (28. fxe5 Rxd1 29. Qxd1 Qe6 30. Qd2 b5 31. h3 h5 32. Rd1 Qf5 33. Re1 Qg6 34. Kh2 Qe6) 28... Rxd8 29. fxe5?? { (-0.39 → Mate in 1) Checkmate is now unavoidable. Qxb7 was best. } (29. Qxb7 Qd3 30. Qb1 Bf6 31. Qxd3 Rxd3 32. Rc1 h5 33. Be1 Bb2 34. Rb1 Bd4 35. g3 Ra3) 29... Qxf1# { Black wins by checkmate. } 0-1
0 Inaccuracies
1 Mistake
2 Blunders
68 Average centipawn loss
69%Accuracy
Learn from your mistakes
2 Inaccuracies
1 Mistake
1 Blunder
31 Average centipawn loss
87%Accuracy
  1. PawnInertia anyway....good game.
  2. PawnInertia i think you could have gotten out of the trouble of the advanced d pawn
  3. CTM095 Hmm where?
  4. CTM095 I actually thought on move 16. Instead of Qxc6, I play bxc6 to prevent that pawn from rolling forward
  5. PawnInertia Bxd7 at some point. my knight is pinned
  6. CTM095 but I didnt like the idea of my pawns being broken up and becoming targets
  7. PawnInertia fair enough.
  8. PawnInertia +5 to mate in 1....that's about normal for me.
  9. PawnInertia take care.