lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/Zgn7IFhi"] [Date "2024.02.05"] [White "StrahleHermann"] [Black "Yazykovp"] [Result "0-1"] [UTCDate "2024.02.05"] [UTCTime "19:49:32"] [WhiteElo "1472"] [BlackElo "1484"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+25"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 c6?! { (0.39 → 0.96) Inaccuracy. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 a5 7. Ba3) 3. Bxc6 dxc6?? { (0.75 → Mate in 14) Checkmate is now unavoidable. Nxc6 was best. } (3... Nxc6 4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1) 4. Qh5?? { (Mate in 14 → 5.02) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. e4 Bxc2 7. Na3 Bxe4 8. Nh3 Bxg2 9. Rg1 Bxh3 10. Rxg7 Bxg7) 4... Qxd2 5. Kxd2 g6?? { (3.48 → Mate in 13) Checkmate is now unavoidable. Be6 was best. } (5... Be6 6. Qxh7) 6. Qxh7 Rxh7 7. Nh3?? { (Mate in 12 → 0.98) Lost forced checkmate sequence. g4 was best. } (7. g4 Bxg4 8. Nf3 Bxf3 9. Kd1 Rxh2 10. Rxh2 Bxd1 11. Nc3 Bxc2 12. Nd5 cxd5 13. Rb1 Bxb1) 7... Bxh3 8. gxh3 Rxh3 9. f3?? { (0.70 → -0.99) Blunder. e4 was best. } (9. e4 Rxh2) 9... Rxh2 10. Rxh2 Bh6 11. Rxh6 Nxh6 12. Nc3?! { (-0.86 → -1.99) Inaccuracy. f4 was best. } (12. f4 g5) 12... g5?? { (-1.99 → 0.14) Blunder. Nd7 was best. } (12... Nd7 13. a4) 13. f4?! { (0.14 → -0.89) Inaccuracy. b3 was best. } (13. b3 Nd7) 13... gxf4 14. exf4 e5?? { (-0.52 → 5.09) Blunder. f5 was best. } (14... f5 15. Nb5) 15. fxe5 f6 16. exf6 Nf7?? { (3.96 → Mate in 12) Checkmate is now unavoidable. Kf8 was best. } (16... Kf8) 17. Nd5 cxd5 18. c4 dxc4 19. Kd3 cxd3 20. Bh6?? { (Mate in 9 → Mate in 18) Lost forced checkmate sequence. Bf4 was best. } (20. Bf4 Nd6 21. Bxd6 Ke7 22. Bxb8 Rxb8 23. fxe7 Rxb2 24. Rh1 Rxa2 25. Ra1 Rxa1 26. e8=R Re1) 20... Nxh6 21. f7?? { (-4.93 → Mate in 14) Checkmate is now unavoidable. a4 was best. } (21. a4 d2) 21... Nxf7 22. a4 a5?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. Nd7 was best. } (22... Nd7 23. b3 Ke7 24. a5 Nd6 25. Rb1 Ke6 26. Ra1 Nb6 27. axb6 axb6 28. Rxa8 Ne8 29. Rxe8) 23. b4 axb4 24. a5?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Rb1 was best. } (24. Rb1 Rxa4 25. Rxb4 Rxb4#) 24... Rxa5 25. Rxa5 Ne5 26. Rxe5 d2 27. Rxe8 d1=Q 28. Rxb8 Qc2 29. Rxb4 Qb2 30. Rxb2# { Game ends by variant rule. } 0-1