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[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/QOsqGTGi"] [Date "2024.01.16"] [White "tronixpms"] [Black "DoingWhatICan"] [Result "0-1"] [UTCDate "2024.01.16"] [UTCTime "16:07:23"] [WhiteElo "1989"] [BlackElo "1637"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "E30"] [Opening "Nimzo-Indian Defense: Leningrad Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 Nf6 2. c4 e6 3. Nc3 Bb4 4. Bg5 { E30 Nimzo-Indian Defense: Leningrad Variation } h6 5. Bh4 g5 6. Bg3 Nc6?! { (0.74 → 1.79) Inaccuracy. c5 was best. } (6... c5) 7. e4?? { (1.79 → -1.28) Blunder. d5 was best. } (7. d5 Ne7 8. h4 gxh4 9. Bxh4 Nf5 10. e3 e5 11. Ke2 Nxh4 12. Rxh4 Bxc3 13. bxc3 d6) 7... Bxc3+?? { (-1.28 → 1.43) Blunder. Nxe4 was best. } (7... Nxe4) 8. bxc3 Nxe4 9. Qd3?? { (1.27 → -0.77) Blunder. Bd3 was best. } (9. Bd3 d5 10. Bxe4 dxe4 11. f3 O-O 12. fxe4 e5 13. d5 Na5 14. Nf3 f6 15. Nd2 Kg7) 9... Nf6?? { (-0.77 → 2.22) Blunder. d5 was best. } (9... d5 10. h4) 10. d5 exd5 11. cxd5 Ne7?? { (1.80 → 4.68) Blunder. O-O was best. } (11... O-O 12. O-O-O) 12. c4?? { (4.68 → 1.08) Blunder. h4 was best. } (12. h4 c5) 12... d6 13. Qd4?? { (1.62 → -1.48) Blunder. h4 was best. } (13. h4) 13... Nf5 14. Qd3?? { (-1.51 → -3.59) Blunder. Qc3 was best. } (14. Qc3 O-O 15. O-O-O Ne4 16. Qb2 Re8 17. Bd3 c6 18. dxc6 bxc6 19. Nf3 Bd7 20. Rde1 d5) 14... c5 15. Kd2?? { (-3.14 → -7.75) Blunder. dxc6 was best. } (15. dxc6) 15... Qa5+ 16. Kd1 Nd4 17. Ne2 Bf5 18. Qc3 Qa4+ 19. Kd2 Nb3+?? { (-27.25 → 8.63) Blunder. Ne4+ was best. } (19... Ne4+) 20. Ke3?? { (8.63 → Mate in 2) Checkmate is now unavoidable. axb3 was best. } (20. axb3) 20... Nxa1?? { (Mate in 2 → -5.84) Lost forced checkmate sequence. Nxd5+ was best. } (20... Nxd5+ 21. cxd5 Qe4#) 21. Qxf6 Qxc4?? { (-4.81 → 9.29) Blunder. Nc2+ was best. } (21... Nc2+) 22. Qxh8+?? { (9.29 → -4.62) Blunder. Qxf5 was best. } (22. Qxf5) 22... Kd7 23. Qxa1?? { (-4.44 → Mate in 1) Checkmate is now unavoidable. Nc3 was best. } (23. Nc3) 23... Qe4+?! { (Mate in 1 → -23.59) Lost forced checkmate sequence. Qd3# was best. } (23... Qd3#) 24. Kd2 Qxd5+ 25. Ke1?! { (-20.25 → Mate in 7) Checkmate is now unavoidable. Nd4 was best. } (25. Nd4 cxd4) 25... Ke6 26. Qc1 Qxa2?? { (Mate in 4 → 7.32) Lost forced checkmate sequence. Qd3 was best. } (26... Qd3 27. Qxc5 dxc5 28. Nc3 Qxc3+ 29. Kd1 Kd5#) 27. Qe3+?? { (7.32 → Mate in 1) Checkmate is now unavoidable. Nc3 was best. } (27. Nc3 Qa4) 27... Kd5# { Game ends by variant rule. } 0-1