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[Event "Rated Antichess game"] [Site "https://lichess.org/PxwpmC2f"] [Date "2016.07.22"] [White "DurianBully"] [Black "Kikelius"] [Result "0-1"] [UTCDate "2016.07.22"] [UTCTime "17:35:31"] [WhiteElo "2453"] [BlackElo "2158"] [WhiteRatingDiff "-33"] [BlackRatingDiff "+21"] [Variant "Antichess"] [TimeControl "0+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -3.69) Blunder. e3 was best. } (1. e3 b5) 1... Nc6?? { (-3.69 → 2.24) Blunder. e6 was best. } (1... e6 2. c4) 2. d4 Nxd4 3. Qxd4 c5?? { (1.64 → Mate in 14) Checkmate is now unavoidable. b6 was best. } (3... b6 4. Qxg7 Bxg7 5. Kd2 Bxc3 6. Kxc3 Nh6 7. Bxh6 Rf8 8. Bxf8 Kxf8 9. Kc2 e6 10. Nd2) 4. Qxg7 Bxg7 5. Bh6?? { (Mate in 13 → -0.32) Lost forced checkmate sequence. b4 was best. } (5. b4 cxb4 6. cxb4 Bxa1 7. Nc3 Bxc3 8. Bf4 Bxe1 9. Nf3 Bxf2 10. Bd6 exd6 11. Ne5 dxe5) 5... Bxc3?? { (-0.32 → Mate in 12) Checkmate is now unavoidable. Bxh6 was best. } (5... Bxh6 6. Nd2) 6. bxc3?? { (Mate in 12 → -1.00) Lost forced checkmate sequence. Nxc3 was best. } (6. Nxc3 Nxh6 7. b4 cxb4 8. Rb1 bxc3 9. Rxb7 Bxb7 10. g3 Bxh1 11. Bg2 Bxg2 12. e4 Bxe4) 6... Nxh6 7. g4?? { (-0.65 → -2.66) Blunder. h4 was best. } (7. h4 Ng8) 7... Nxg4 8. Kd1?? { (-0.89 → Mate in 15) Checkmate is now unavoidable. h4 was best. } (8. h4) 8... Nxf2?? { (Mate in 15 → Mate in 10) Lost forced checkmate sequence. Nxh2 was best. } (8... Nxh2 9. Rxh2 Rf8 10. Rxh7 Qa5 11. Rxf7 Qxa2 12. Rxa2 Rxf7 13. Rxa7 Rxf2 14. Rxb7 Rxf1 15. Rxd7) 9. Ke1 Nxh1 10. Kf2 Nxf2 11. e4 Nxe4 12. Na3?? { (Mate in 7 → -5.01) Lost forced checkmate sequence. Bd3 was best. } (12. Bd3 Nxc3 13. Bxh7 Nxa2 14. Rxa2 Rxh7 15. Rxa7 Rxh2 16. Rxb7 Bxb7 17. Na3 Rxa3 18. Nh3 Raxh3#) 12... Nxc3 13. Nb5?? { (-3.99 → Mate in 33) Checkmate is now unavoidable. Ba6 was best. } (13. Ba6 Nxa2) 13... Nxb5 14. Bxb5 d6?? { (-7.79 → Mate in 7) Checkmate is now unavoidable. Qa5 was best. } (14... Qa5) 15. Bxe8 Qxe8 16. a4?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Nh3 was best. } (16. Nh3 Bxh3 17. Rf1 Bxf1 18. h3 Bxh3 19. a4 Qxa4#) 16... Qxa4 17. Rxa4 Rb8 18. Rxa7 b6 19. Rxe7 Rg8 20. Rxf7 Rxg1 21. Rxh7 Rg7 22. Rxg7 Bd7 23. Rxd7 d5 24. Rxd5 b5 25. Rxc5 Rd8 26. Rxb5 Rd5 27. Rxd5# { Game ends by variant rule. } 0-1