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1d40.0d6?!+0.6Inaccuracy. e6 was best.1...e62.c4d5[...]2c4+0.2Nf6+0.73Nc3+0.4g6+0.74e4+0.7Bg7+0.65Nf3+0.3O-O+0.46Be3+0.4Bg4+1.07Be2+1.0Bxf3+1.08Bxf3+1.3Nbd7+1.29Qd2+1.0c5+0.910d5?!+0.3...Inaccuracy. dxc5 was best.10.dxc5dxc511.Be2[...]10...a6+0.111Bh6?!−0.8...Inaccuracy. O-O was best.11.O-Ob511...Rb8?!+0.2Inaccuracy. Bxh6 was best.11...Bxh612.Qxh612h4?−1.2...Mistake. Bxg7 was best.12.Bxg7Kxg713.a4[...]12...Ne5?!−0.6Inaccuracy. Bxh6 was best.12...Bxh613.Qxh613Be2−0.9b5?!−0.3Inaccuracy. Bxh6 was best.13...Bxh614.Qxh614Bxg7−0.3Kxg7−0.715h5−0.3Nxc4+0.216Bxc40.0bxc4+0.117hxg6?!−0.7...Inaccuracy. O-O-O was best.17.O-O-O17...fxg6−0.818Qh6+−0.3Kh80.019Qxg6?−1.2...Mistake. e5 was best.19.e5dxe520.O-O-O[...]19...Rg8−1.020Qf5−1.5Qd7??+7.1Blunder. Qb6 was best.20...Qb621Rxh7++7.2Nxh7+7.022Qxd7+7.0Rxg2+7.423O-O-O+7.3Rxf2+7.524Rh1+7.9Rfxb2?#5Checkmate is now unavoidable. Rbf8 was best.24...Rbf825.Qh325Qxe7?!+72.0...Lost forced checkmate sequence. Qf5 was best.25.Qf5Rh226.Rxh2[...]25...R2b7+71.126Rxh7++71.7Kg8+72.127Qxb7+78.9Rxb7+74.328Rxb7#35a5#829Nb5#6a4#630Nxd6#5a3#531e5#4c3#432e6#3c2#333e7#3Kg7#334e8=Q+#2Kf6#235Qf7+#3Ke5#336Nc4+#3Kd4#337Nxa3#4Kc3#338Qf3+#2Kd4#239d6#2Ke5#240d7#2Kd4#241d8=R+#1Ke5#142Re7#
1-0
Checkmate • White is victorious
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[Event "Rated classical game"] [Site "https://lichess.org/PI9Kl54t"] [Date "2021.03.06"] [White "pacmandoor"] [Black "dakillian"] [Result "1-0"] [GameId "PI9Kl54t"] [UTCDate "2021.03.06"] [UTCTime "17:02:59"] [WhiteElo "1531"] [BlackElo "1514"] [WhiteRatingDiff "+17"] [BlackRatingDiff "-26"] [Variant "Standard"] [TimeControl "2700+45"] [ECO "E90"] [Opening "King's Indian Defense: Larsen Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 d6?! { (0.00 → 0.56) Inaccuracy. e6 was best. } (1... e6 2. c4 d5 3. Nf3 Nf6 4. cxd5 exd5 5. Bf4 c5 6. Nc3) 2. c4 Nf6 3. Nc3 g6 4. e4 Bg7 5. Nf3 O-O 6. Be3 { E90 King's Indian Defense: Larsen Variation } Bg4 7. Be2 Bxf3 8. Bxf3 Nbd7 9. Qd2 c5 10. d5?! { (0.93 → 0.25) Inaccuracy. dxc5 was best. } (10. dxc5 dxc5 11. Be2 Qa5 12. f4 Rad8 13. O-O Ne5 14. Qc2 Nc6 15. e5 Nd7 16. Rad1 Nb6) 10... a6 11. Bh6?! { (0.11 → -0.84) Inaccuracy. O-O was best. } (11. O-O b5) 11... Rb8?! { (-0.84 → 0.21) Inaccuracy. Bxh6 was best. } (11... Bxh6 12. Qxh6) 12. h4? { (0.21 → -1.19) Mistake. Bxg7 was best. } (12. Bxg7 Kxg7 13. a4 e6 14. dxe6 Ne5 15. Be2 fxe6 16. Rd1 Ne8 17. f4 Nc6 18. O-O Qe7) 12... Ne5?! { (-1.19 → -0.62) Inaccuracy. Bxh6 was best. } (12... Bxh6 13. Qxh6) 13. Be2 b5?! { (-0.86 → -0.27) Inaccuracy. Bxh6 was best. } (13... Bxh6 14. Qxh6) 14. Bxg7 Kxg7 15. h5 Nxc4 16. Bxc4 bxc4 17. hxg6?! { (0.12 → -0.74) Inaccuracy. O-O-O was best. } (17. O-O-O) 17... fxg6 18. Qh6+ Kh8 19. Qxg6? { (0.00 → -1.20) Mistake. e5 was best. } (19. e5 dxe5 20. O-O-O Nh5 21. Rd2 Rf4 22. g3 Rf3 23. Qg5 Rf5 24. Qh6) 19... Rg8 20. Qf5 Qd7?? { (-1.46 → 7.12) Blunder. Qb6 was best. } (20... Qb6) 21. Rxh7+ Nxh7 22. Qxd7 Rxg2 23. O-O-O Rxf2 24. Rh1 Rfxb2? { (7.86 → Mate in 5) Checkmate is now unavoidable. Rbf8 was best. } (24... Rbf8 25. Qh3) 25. Qxe7?! { (Mate in 5 → 71.95) Lost forced checkmate sequence. Qf5 was best. } (25. Qf5 Rh2 26. Rxh2 Rb1+ 27. Nxb1 Kg8 28. Rxh7 e5 29. Qf7#) 25... R2b7 26. Rxh7+ Kg8 27. Qxb7 Rxb7 28. Rxb7 a5 29. Nb5 a4 30. Nxd6 a3 31. e5 c3 32. e6 c2 33. e7 Kg7 34. e8=Q+ Kf6 35. Qf7+ Ke5 36. Nc4+ Kd4 37. Nxa3 Kc3 38. Qf3+ Kd4 39. d6 Ke5 40. d7 Kd4 41. d8=R+ Ke5 42. Re7# { White wins by checkmate. } 1-0
4 Inaccuracies
2 Mistakes
0 Blunders
18 Average centipawn loss
92%Accuracy
Learn from your mistakes
4 Inaccuracies
1 Mistake
1 Blunder
40 Average centipawn loss
78%Accuracy
  1. Gingersquirrelnuts (2) (2.c4) Go Pacman!
  2. SaitamaChecks live to win
  3. Gingersquirrelnuts (19) (19.Qxg6) What next for white? push the g pawn?
  4. Gingersquirrelnuts (19) (19...Rg8) Can't do that now. Oops.
  5. SaitamaChecks can the players see what we type?
  6. ECelal (20) they cant
  7. SaitamaChecks i like the idea of white transferring K to E2, then G3, then H5
  8. SaitamaChecks also the idea of doubling on the H file after long castle seems viable
  9. SaitamaChecks beautiful
  10. SaitamaChecks game over
  11. dakillian merely a flesh wound
  12. carc Lol
  13. SaitamaChecks lmao
  14. Gingersquirrelnuts (22) (22.Qxd7) Yeah, I'd have probably looked to double rooks. Probably still a good plan to get the rook over to the h file.
  15. Gingersquirrelnuts (22) (22.Qxd7) Really nice tactic there, though.
  16. SaitamaChecks if black plays too slowly, white shifts rook to h1, then queen to h3 forks mate and rook
  17. SaitamaChecks although i guess you have rook g7 there
  18. SaitamaChecks yeah stronger might still be queen xe7
  19. Gingersquirrelnuts (33) (33.e7) gg
  20. ECelal (42) gg