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[Event "Antichess 5min3sec"] [Site "https://lichess.org/IiZ5e7ca"] [Date "2021.03.20"] [White "Wo_Cheng_Si_Le"] [Black "Rish2003"] [Result "1-0"] [UTCDate "2021.03.20"] [UTCTime "00:15:54"] [WhiteElo "2012"] [BlackElo "1737"] [WhiteRatingDiff "+30"] [BlackRatingDiff "-34"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Ba6 bxa6?? { (1.39 → 3.94) Blunder. Nxa6 was best. } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Qg5 6. Qxf7 Qxg2 7. Qxg7) 3. Qg4?? { (3.94 → 0.21) Blunder. a4 was best. } (3. a4 Ba3 4. Nxa3 a5 5. b4 axb4 6. a5 bxa3 7. Rxa3 Qg5) 3... Qg5?? { (0.21 → 4.06) Blunder. Ba3 was best. } (3... Ba3 4. Qxg7 Bxb2 5. Qxh8 Bxa1 6. Qxh7 Bg7 7. Qxg7 a5 8. Qxf7) 4. Qxe6 Qxe3?? { (2.71 → Mate in 13) Checkmate is now unavoidable. Qxg2 was best. } (4... Qxg2 5. Qxe8 Qxh1 6. Qxf7 Qxh2 7. Qxg7 Qxg1 8. Qxg1 Ba3 9. Qxg8 Rxg8 10. Nxa3 a5 11. f4) 5. Qxa6?? { (Mate in 13 → -3.85) Lost forced checkmate sequence. dxe3 was best. } (5. dxe3 dxe6 6. b4 Bxb4 7. e4 Bxe1 8. Ne2 Bxf2 9. Nd4 Bxd4 10. c4 Bxa1 11. e5 Bxe5) 5... Qxf2?? { (-3.85 → 7.12) Blunder. Bxa6 was best. } (5... Bxa6 6. fxe3) 6. Qxa7?? { (7.12 → 0.00) Blunder. Kxf2 was best. } (6. Kxf2) 6... Qxg2?? { (0.00 → 4.50) Blunder. Rxa7 was best. } (6... Rxa7 7. Kxf2 Rxa2 8. Rxa2 Ba6 9. Rxa6 Nxa6 10. b4 Bxb4 11. Ne2 Bxd2 12. Nxd2 f5 13. g4) 7. Qxc7 Qxh2?? { (4.63 → Mate in 11) Checkmate is now unavoidable. Qxh1 was best. } (7... Qxh1 8. Qxb8) 8. Qxd7?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Rxh2 was best. } (8. Rxh2 Rxa2 9. Qxb8 Rxb2 10. Qxc8 Rxc2 11. Rxh7 Rxh7 12. Qxd7 Rxc1 13. Qxf7 Rxe1 14. Qxf8 Rxg1) 8... Qxd2?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Bxd7 was best. } (8... Bxd7 9. Rxh2 Rxa2 10. Rxa2 Ba4 11. Rxa4 Bb4 12. Rxh7 Rxh7 13. Rxb4 Rh5 14. Rxb8 Rf5 15. Rxe8) 9. Qxf7?? { (Mate in 9 → -131.21) Lost forced checkmate sequence. Bxd2 was best. } (9. Bxd2 Bxd7 10. Rxh7 Rxh7 11. a4 Bxa4 12. Rxa4 Rxa4 13. Ba5 Rxa5 14. b4 Bxb4 15. Ne2 Bxe1) 9... Qxc2?? { (-131.21 → Mate in 9) Checkmate is now unavoidable. Qxe1 was best. } (9... Qxe1 10. Qxe8) 10. Qxg7?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Qxe8 was best. } (10. Qxe8 Qxc1 11. Rxh7 Rxh7 12. Qxc8 Qxc8 13. Nh3 Rxh3 14. b3 Rxb3 15. axb3 Rxa1 16. Nc3 Rxe1) 10... Qxb2?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Bxg7 was best. } (10... Bxg7 11. Rxh7 Bxb2 12. Rxh8 Qxc1 13. Rxg8 Qxb1 14. Rxb1 Rxa2 15. Rxe8 Ba3 16. Rxb8 Be6 17. Rxe6) 11. Qxh7?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Bxb2 was best. } (11. Bxb2 Bxg7 12. Bxg7 Rxa2 13. Bxh8 Rxa1 14. Rxh7 Rxb1 15. Rd7 Rxe1 16. Ne2 Rxe2 17. Rd2 Rxd2) 11... Qxa2?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Qxa1 was best. } (11... Qxa1 12. Qxh8 Qxh8 13. Rxh8 Rxa2 14. Rxg8 Bd6 15. Rxe8 Ra5 16. Rxc8 Rg5 17. Rxb8 Bxb8 18. Bxg5) 12. Qxg8?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Rxa2 was best. } (12. Rxa2 Rxa2 13. Qxg8 Rxh1 14. Qxa2 Rxg1 15. Qd5 Rxe1 16. Qc6 Rxc1 17. Qxc8 Rxb1 18. Qxb8 Rxb8#) 12... Qxb1?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Qxg8 was best. } (12... Qxg8 13. Rxh8 Qxh8 14. Rxa8 Bg4 15. Rxb8 Qf6 16. Rxe8 Be2 17. Rxf8 Qxf8 18. Nxe2 Qf1 19. Kxf1#) 13. Qxf8?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Qxh8 was best. } (13. Qxh8 Qxa1 14. Qxa1 Rxa1 15. Bb2 Rxe1 16. Be5 Rxg1 17. Bxb8 Rxh1 18. Bh2 Rxh2#) 13... Qxc1?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Rxf8 was best. } (13... Rxf8 14. Rxb1 Ra2 15. Rxb8 Rff2 16. Rxc8 Kd8 17. Rxd8 Rf8 18. Rxf8 Rd2 19. Bxd2#) 14. Qxe8?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Qxh8 was best. } (14. Qxh8 Qxa1 15. Qxa1 Rxa1 16. Rh4 Rxe1 17. Ne2 Rxe2 18. Re4 Rxe4#) 14... Qxe1?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Qxa1 was best. } (14... Qxa1 15. Qxh8 Qxh8 16. Rxh8 Ra2 17. Rxc8 Rc2 18. Rxb8 Rb2 19. Rxb2#) 15. Qxe1?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Qxh8 was best. } (15. Qxh8 Qxg1 16. Rxa8 Qxh1 17. Rxb8 Qxh8 18. Rxc8 Qxc8#) 15... Rxa1?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rxh1 was best. } (15... Rxh1 16. Rxa8 Rxg1 17. Rxb8 Rxe1 18. Rxc8 Rc1 19. Rxc1#) 16. Qxa1 Rxh1 17. Nh3?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Qa4 was best. } (17. Qa4 Rxg1 18. Qd1 Rxd1#) 17... Rxh3?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Bxh3 was best. } (17... Bxh3 18. Qxh1 Bf1 19. Qxf1 Na6 20. Qxa6#) 18. Qa3 Rxa3# { Game ends by variant rule. } 1-0