lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/IFYgA2xL"] [Date "2017.11.28"] [White "yvzklc"] [Black "kamekura"] [Result "0-1"] [UTCDate "2017.11.28"] [UTCTime "13:22:47"] [WhiteElo "1261"] [BlackElo "1500"] [WhiteRatingDiff "-22"] [BlackRatingDiff "+90"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 a6?? { (0.88 → 3.71) Blunder. b5 was best. } (1... b5) 2. Bxa6 bxa6 3. Qh5? { (4.49 → 2.41) Mistake. Qg4 was best. } (3. Qg4 g6) 3... c5?? { (2.41 → 5.45) Blunder. c6 was best. } (3... c6 4. Qxf7 Kxf7 5. b3 c5 6. b4 cxb4 7. Ba3 bxa3 8. Nxa3 a5 9. Ne2 Ra6 10. Rd1) 4. Qxh7 Rxh7 5. Nh3?? { (3.15 → -2.57) Blunder. b4 was best. } (5. b4) 5... Rxh3 6. gxh3 Nh6?! { (-2.18 → -1.52) Inaccuracy. Qb6 was best. } (6... Qb6) 7. d4?? { (-1.52 → Mate in 13) Checkmate is now unavoidable. b4 was best. } (7. b4 cxb4 8. Ba3 bxa3 9. Nxa3 a5 10. f4 Ng8 11. f5 f6 12. Rg1 Qb6 13. Rxg7 Qxe3) 7... cxd4 8. exd4 Ng4 9. hxg4 f5 10. gxf5 g6 11. fxg6 Kf7 12. gxf7 Qe8?? { (Mate in 8 → Mate in 13) Lost forced checkmate sequence. Bh6 was best. } (12... Bh6 13. Bxh6 Qf8 14. Bxf8 d6 15. Bxe7 Bd7 16. Bxd6 Ra7 17. Bxb8 Rc7 18. Bxc7 a5 19. Bxa5) 13. fxe8=B?? { (Mate in 13 → Mate in 7) Lost forced checkmate sequence. fxe8=Q was best. } (13. fxe8=Q Bg7 14. Qxc8 Bxd4 15. Qxb8 Bxf2 16. Kxf2 Rxb8 17. b4 Rxb4 18. Re1 Rxb1 19. Rxe7 Rxc1) 13... Bb7?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. Bg7 was best. } (13... Bg7 14. Bxd7 Bxd4 15. Bxc8 Bxb2 16. Bxb2 e5 17. Bxe5 Ra7 18. Bxb8 Rg7 19. Bxa6 Rb7 20. Bxb7#) 14. Bxd7 Nxd7 15. d5 Bxd5 16. c4? { (Mate in 9 → 9.97) Lost forced checkmate sequence. a4 was best. } (16. a4 Bxh1 17. Bh6 Bxh6 18. f4 Bxf4 19. Ra3 Bxh2 20. Rg3 Bxg3 21. b3 Bxe1 22. b4 Bxb4) 16... Bxc4 17. a4?? { (8.48 → Mate in 6) Checkmate is now unavoidable. Na3 was best. } (17. Na3) 17... Be2?? { (Mate in 6 → 8.40) Lost forced checkmate sequence. Bh6 was best. } (17... Bh6 18. Bxh6 Bb5 19. axb5 axb5 20. Rxa8 Nb8 21. Rxb8 e6 22. Rxb5 e5 23. Rxe5#) 18. Kxe2 Bh6 19. Bxh6 Nf8? { (7.52 → Mate in 8) Checkmate is now unavoidable. e6 was best. } (19... e6) 20. Bxf8 Rxf8 21. Kf3 Rxf3 22. b3 Rxb3 23. Ra2 Rxb1 24. Rxb1 e5 25. a5 e4 26. Rb5 axb5 27. Ra4?? { (Mate in 32 → Mate in 20) Lost forced checkmate sequence. f4 was best. } (27. f4 exf3 28. Ra1 b4 29. a6 b3 30. a7 f2 31. a8=Q f1=Q 32. Rxf1 b2 33. Rf2 b1=K) 27... bxa4 28. f3 exf3 29. h3 f2 30. a6 f1=B?? { (Mate in 14 → Mate in 5) Lost forced checkmate sequence. f1=R was best. } (30... f1=R 31. h4 a3 32. a7 Rf7 33. a8=B a2 34. h5 Rf8 35. h6 Rxa8 36. h7 Ra5 37. h8=K) 31. a7 Bxh3 32. a8=R?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. a8=B was best. } (32. a8=B Bg2 33. Bxg2 a3 34. Be4 a2 35. Bb1 axb1=Q#) 32... Bc8?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Bf1 was best. } (32... Bf1 33. Rxa4 Ba6 34. Rxa6#) 33. Rxa4?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Rxc8 was best. } (33. Rxc8 a3 34. Rb8 a2 35. Rb1 axb1=Q#) 33... Ba6 34. Rxa6# { Game ends by variant rule. } 0-1