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[Event "Czerniak Arena"] [Site "https://lichess.org/H3FsiP8u"] [Date "2017.03.20"] [White "sikstufff"] [Black "md-alexstark"] [Result "0-1"] [UTCDate "2017.03.20"] [UTCTime "22:06:10"] [WhiteElo "1788"] [BlackElo "1637"] [WhiteRatingDiff "-14"] [BlackRatingDiff "+92"] [Variant "King of the Hill"] [TimeControl "30+0"] [ECO "A40"] [Opening "Englund Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 e5 { A40 Englund Gambit } 2. c4?! { (0.87 → -0.06) Inaccuracy. dxe5 was best. } (2. dxe5 f6) 2... exd4 3. Qxd4 Ke7?? { (0.02 → Mate in 1) Checkmate is now unavoidable. Nf6 was best. } (3... Nf6 4. Nc3 Nc6 5. Qe3+ Be7 6. Nd5 O-O 7. Nf3 d6 8. Bd2 Re8 9. Bc3 Bf5 10. Nxe7+) 4. Qd1?? { (Mate in 1 → 1.18) Lost forced checkmate sequence. Qe5# was best. } (4. Qe5#) 4... Ke6?? { (1.18 → Mate in 6) Checkmate is now unavoidable. Ke8 was best. } (4... Ke8 5. Nc3 Nc6 6. Nf3 Nf6 7. Qd3 d6 8. Bf4 h6 9. e4 g5 10. Bg3 Be6 11. h3) 5. Qd5+ Kf6 6. Bg5+ Kg6 7. Nf3 f6?! { (18.59 → Mate in 3) Checkmate is now unavoidable. f5 was best. } (7... f5 8. Bxd8) 8. Nh4+ Kh5 9. Bf4+ g5 10. Qf3+? { (Mate in 5 → 7.80) Lost forced checkmate sequence. Qf7+ was best. } (10. Qf7+ Kg4 11. h3+ Kxf4 12. Qd5 Bb4+ 13. Kd1 gxh4 14. e3#) 10... Kh6 11. Nf5+?! { (6.98 → 4.81) Inaccuracy. Kd2 was best. } (11. Kd2 d5 12. Kd3 c5 13. Bxg5+ Kg7 14. cxd5 Qe8 15. Bd2 Bd7 16. Bc3 Bb5+ 17. Kc2 Bd7) 11... Kg6 12. Bxc7?? { (3.62 → -1.95) Blunder. g4 was best. } (12. g4 d5) 12... Qxc7 13. h4?! { (-1.24 → -1.98) Inaccuracy. Ng3 was best. } (13. Ng3 Qe5 14. Qh5+ Kg7 15. Nd2 Nc6 16. O-O-O Qe6 17. e3 Bd6 18. Nf3 Bxg3 19. hxg3 Nb4) 13... d5 14. h5+?? { (-1.55 → -4.25) Blunder. g4 was best. } (14. g4 Qf4 15. Nc3 Qxf3 16. exf3 Bxf5 17. Kd2 Nc6 18. h5+ Kf7 19. gxf5 Bc5 20. Re1 Ne5) 14... Kf7 15. cxd5?? { (-3.59 → Mate in 1) Checkmate is now unavoidable. Nc3 was best. } (15. Nc3 Bb4) 15... Bxf5?? { (Mate in 1 → -6.29) Lost forced checkmate sequence. Qc1# was best. } (15... Qc1#) 16. Qxf5?? { (-6.29 → Mate in 1) Checkmate is now unavoidable. Nc3 was best. } (16. Nc3 Nh6) 16... Qe5?? { (Mate in 1 → -2.51) Lost forced checkmate sequence. Qc1# was best. } (16... Qc1#) 17. Qe6+?? { (-2.51 → -20.62) Blunder. Qxe5 was best. } (17. Qxe5) 17... Qxe6 18. dxe6+?! { (-19.49 → Mate in 2) Checkmate is now unavoidable. Nc3 was best. } (18. Nc3 Qxd5) 18... Kxe6 19. e3 Ke5# { Game ends by variant rule. } 0-1