lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Antichess Revolution #2"] [Site "https://lichess.org/D56cReeD"] [Date "2023.01.15"] [White "ishaan1051"] [Black "Alex138"] [Result "1-0"] [UTCDate "2023.01.15"] [UTCTime "09:16:42"] [WhiteElo "1745"] [BlackElo "1658"] [WhiteRatingDiff "+74"] [BlackRatingDiff "-132"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. e5 was best. } (1... e5 2. dxe5 Qg5 3. Bxg5 Ba3 4. bxa3 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. Nc3?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. e4 was best. } (2. e4 dxe4 3. Ba6 Nxa6 4. Qh5 Qxd4 5. Qxf7 Kxf7 6. g4 Qxb2) 2... Bd7 3. Nxd5 Nf6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. c5 was best. } (3... c5 4. Nxe7 Kxe7 5. dxc5 Bc6 6. Qxd8 Bxg2 7. Qxb8 Rxb8 8. Bxg2 Rd8 9. Bxb7 g5 10. Bxg5) 4. Nxe7 Bxe7 5. e4 Nxe4 6. Qg4 Bxg4 7. Kd1?! { (Mate in 14 → 11.91) Lost forced checkmate sequence. d5 was best. } (7. d5 Qxd5 8. b4 Qxa2 9. Rxa2 Bxb4 10. Rxa7 Bxe1 11. Rxa8 Nxf2 12. Rxb8 Nxh1 13. Rxe8 Rxe8) 7... Qxd4 8. Ba6?? { (8.15 → Mate in 12) Checkmate is now unavoidable. b4 was best. } (8. b4) 8... Qxb2?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Nxf2 was best. } (8... Nxf2 9. Bxb7 Nxd1 10. Bxa8 Qxg1 11. Rxg1 Nxb2 12. Bxb2 Kd7 13. Bxg7 Ke6 14. Bxh8 Nc6 15. Bxc6) 9. Bxb7?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Bxb2 was best. } (9. Bxb2 bxa6 10. Bxg7 Nxf2 11. Bxh8 Bxd1 12. Rxd1 Nxd1 13. Bc3 Nxc3 14. Nf3 Nxa2 15. c3 Nxc3) 9... Nxf2 10. Bxa8 Nxh1 11. Bxb2 Bxd1 12. Rxd1 Nc6 13. Bxc6 Ng3 14. hxg3 Kd7 15. Rxd7 h6 16. Rxc7 f6 17. Rxe7 h5 18. Bxf6 gxf6 19. Rxa7 f5?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Re8 was best. } (19... Re8 20. Bxe8 f5 21. Bxh5 f4 22. gxf4#) 20. Rh7?? { (Mate in 6 → -5.25) Lost forced checkmate sequence. Be4 was best. } (20. Be4 fxe4 21. g4 hxg4 22. Ra8 Rxa8 23. g3 Rxa2 24. Ne2 Rxc2 25. Nc3 Rxc3#) 20... Rxh7 21. g4?! { (-3.43 → -5.24) Inaccuracy. Bd5 was best. } (21. Bd5 f4) 21... hxg4 22. Nh3 gxh3?? { (-7.34 → Mate in 4) Checkmate is now unavoidable. Rxh3 was best. } (22... Rxh3) 23. gxh3 Rxh3 24. Bf3 Rxf3 25. c3 Rxc3 26. a3 Rxa3# { Game ends by variant rule. } 1-0