lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/74LKTelt"] [Date "2019.10.16"] [White "Stefa007"] [Black "forsennato"] [Result "1-0"] [UTCDate "2019.10.16"] [UTCTime "00:22:45"] [WhiteElo "1862"] [BlackElo "1539"] [WhiteRatingDiff "+7"] [BlackRatingDiff "-2"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3?! { (0.15 → -0.70) Inaccuracy. c4 was best. } (1. c4 b5) 1... e6?? { (-0.70 → Mate in 15) Checkmate is now unavoidable. g6 was best. } (1... g6 2. b3) 2. b4 Bxb4 3. Ba3?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. Bg2 was best. } (3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4 7. Qxd7 Bxc2 8. Qxe6 fxe6 9. Rb1 Bxb1) 3... Bxd2 4. Qxd2 Kf8?? { (Mate in 13 → 0.06) Lost forced checkmate sequence. Qh4 was best. } (4... Qh4 5. gxh4 Kf8 6. Bxf8 Nc6 7. Bxg7 Nd8 8. Bxh8 e5 9. Bxe5 Rb8 10. Bxc7 Ne6 11. Bxb8) 5. Bxf8 Qxf8 6. Qxd7 Nxd7 7. Na3 Qxa3 8. Rc1?? { (-0.80 → -2.71) Blunder. Rb1 was best. } (8. Rb1 Qxa2) 8... Qxg3 9. hxg3?? { (-2.97 → Mate in 13) Checkmate is now unavoidable. fxg3 was best. } (9. fxg3) 9... Nh6?? { (Mate in 13 → 3.74) Lost forced checkmate sequence. e5 was best. } (9... e5 10. Rxh7 Rxh7 11. g4 f5 12. gxf5 g6 13. fxg6 Nc5 14. gxh7 a6 15. hxg8=Q Bd7 16. Qxa8) 10. Rxh6 gxh6 11. Nh3?! { (2.78 → 2.02) Inaccuracy. Rd1 was best. } (11. Rd1 c6) 11... Ne5?? { (2.02 → Mate in 9) Checkmate is now unavoidable. b6 was best. } (11... b6) 12. g4?? { (Mate in 9 → 6.11) Lost forced checkmate sequence. Ng5 was best. } (12. Ng5 hxg5 13. g4 Nxg4 14. f4 gxf4 15. Kf2 Nxf2 16. Rd1 Nxd1 17. e3 fxe3 18. Ba6 bxa6) 12... Nxg4 13. Ng5?? { (5.55 → 0.64) Blunder. Bg2 was best. } (13. Bg2 Nxf2) 13... Nxf2 14. Nxh7?? { (1.15 → -1.57) Blunder. Nxe6 was best. } (14. Nxe6 fxe6) 14... Rxh7 15. Kxf2 Rg7?? { (-0.82 → Mate in 6) Checkmate is now unavoidable. h5 was best. } (15... h5 16. Re1 a5 17. Ke3 c5 18. Rc1 h4 19. Kf3 a4 20. Re1 Bd7 21. Bg2 c4 22. e4) 16. Kg3 Rxg3 17. Bg2 Rxg2 18. Rh1 Rxe2 19. Rxh6 Rxc2 20. Rxe6 Bxe6 21. a4 b5 22. axb5 Rc6 23. bxc6 Rb8# { Game ends by variant rule. } 1-0