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[Event "Hourly Three-check Arena"] [Site "https://lichess.org/YwDTvCMS"] [Date "2024.05.04"] [White "Chess4BetterLife"] [Black "meredy"] [Result "0-1"] [UTCDate "2024.05.04"] [UTCTime "15:22:09"] [WhiteElo "1867"] [BlackElo "1877"] [WhiteRatingDiff "-18"] [BlackRatingDiff "+17"] [Variant "Three-check"] [TimeControl "300+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { A00 Van't Kruijs Opening } e6 2. Nc3 Nc6 3. a3 Nf6 4. Nb5?? { (0.45 → -1.67) Blunder. d4 was best. } (4. d4 d5) 4... Ne4? { (-1.67 → 0.00) Mistake. a6 was best. } (4... a6 5. Nd4 e5 6. Nxc6 dxc6 7. Bc4 e4 8. c3 Qd7 9. d4 Bd6 10. Nh3 O-O 11. Nf4) 5. Qf3 Ng5?? { (-0.22 → 3.78) Blunder. Nf6 was best. } (5... Nf6 6. Qg3) 6. Qf4 e5?! { (3.23 → 4.46) Inaccuracy. d6 was best. } (6... d6 7. h4 a6 8. Nc3 Nf3+ 9. Nxf3 f5 10. Qg5 Qxg5 11. hxg5 g6 12. d4 Bd7 13. Bd2) 7. Qxf7+?? { (4.46 → -3.62) Blunder. Nxc7+ was best. } (7. Nxc7+ Qxc7 8. Qxg5 d5 9. Bb5 Bd7 10. f4 Bd6 11. fxe5 Bxe5 12. Nf3 Bf6 13. Qxd5 O-O-O) 7... Nxf7 8. Bc4?! { (-2.77 → -4.20) Inaccuracy. Ne2 was best. } (8. Ne2 Be7) 8... d5 9. Bxd5?! { (-3.50 → -4.97) Inaccuracy. Nxc7+ was best. } (9. Nxc7+) 9... Ke7 10. Nf3?! { (-5.73 → -9.13) Inaccuracy. e4 was best. } (10. e4 g6) 10... Bg4?? { (-9.13 → 0.03) Blunder. Qxd5 was best. } (10... Qxd5) 11. Bxf7?? { (0.03 → -6.21) Blunder. Nh4 was best. } (11. Nh4) 11... Bxf3 12. gxf3? { (-4.24 → -7.90) Mistake. Bc4 was best. } (12. Bc4 Bd5 13. Be2 g6 14. c4 Be6 15. d4 exd4 16. exd4 Kd7 17. d5 Bb4+ 18. axb4) 12... a6 13. Nc3 Kxf7 14. Rg1?! { (-6.48 → -12.45) Inaccuracy. Ne4 was best. } (14. Ne4) 14... Ke8 15. Ne4?! { (-7.51 → -14.15) Inaccuracy. b4 was best. } (15. b4 Qd7) 15... Qh4 16. Rg5 Kd8 17. Rg4 Qxh2 18. Nc5?! { (-24.53 → Mate in 3) Checkmate is now unavoidable. Ke2 was best. } (18. Ke2 Be7) 18... Qh1+ 19. Ke2 Nd4+?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Qxf3+ was best. } (19... Qxf3+ 20. Kxf3 e4#) 20. exd4?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Rxd4+ was best. } (20. Rxd4+ Ke8 21. Rd8#) 20... Qxf3# { Game ends by variant rule. } 0-1