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Lichess Voice Recognition Beta

@schlawg said in #100:
> The user can know when the right phrase is heard but the code cannot. The recognizer is frequently wrong.
>
> Possible improvements to colored arrow disambiguation are being considered but the fact remains we can't tell most of a, b, c, d, e, g apart with 100% or even 70% certainty. This is due to processing limitations as well as the wide range of accents, background noise, and mic qualities.
>
> The phonetic alphabet is the best solution for users, but it takes a bit of getting used to. We'll continue looking for ways to improve the letter files but I wouldn't expect miracles.

Thats not correct, I am assuming the output of the voice recognition is the text next to the listening button, I could see the voice recognition text displaying "e four" but not playing the move. Which is quite odd.
Its a great idea. I tested it a few minutes ago. For longer time controlls its good.
The voice recognizer itself feels solid, or at least it understands my accent fairly well. However, the issues seem more with converting the text to moves. Most importantly, it seems to miss the ability to specify the piece to move. For instance if I have two rooks on the back row, "a rook to d one" is not understood. Also sometimes options for command like "pawn takes" include captures with other pieces as well. However, the false positive rate is incredible: over three games it didn't ever do I move I didn't intend it to do.
say rook delta 1. Try to do it in some other languages (like french)
This was indeed a great feature added to Lichess but I am facing a few problems with this .It mostly only accepts American accents, I am an Indian, and when I am saying it is not recognizing my voice. My suggestion is to train it with an Indian accent and make it learn it. Also, I was using a hp laptop i5 8th gen and there was no background noise either.
This is a brilliant feature, but it has some problems. The recognizer is not very good at distinguishing letters spoken in a hoarse voice. And sometimes it mixes "a" and "e". But brilliant feature.

Cant wait to see it in real lichess.
it doesn't recognize pawn captures, for example "d takes e 4" is not recognized. Instead, you need to say "pawn takes e 4"