"... Logical Chess [(Batsford edition by Chernev)] ... a collection of 33 games ... is definitely for beginners and players who are just starting to learn about development, weak squares, the centre, standard attacking ideas, and the like. In many ways, it would [be] a wonderful 'first' book (or first 'serious' book, after the ones which teach the rules and elementary mates, for example), and a nice gift for a young player just taking up chess. ..." - IM John Watson (1999)
http://theweekinchess.com/john-watson-reviews/assorted-recent-bookswww.chess.com/forum/view/game-analysis/logical-chess-move-by-move-1"... Certainly for players who do not fully grasp the meaning of terms such as skewer, pin, fork, discovered attack, and the like, Winning Chess [(Batsford edition by Chernev and Reinfeld)] is a wonderful resource to bring the budding player to a much greater appreciation of the game. But also for intermediate players who all too often fall victim to these tactical maneuvers, or who realize in postmortems the many attacking threats they overlooked, this should be a book to consider. ..."
web.archive.org/web/20140708093415/https://www.chesscafe.com/text/review919.pdf"... Most internet players think that 30 5 is slow, but that is unlikely slow enough to play 'real' chess. You need a game slow enough so that for most of the game you have time to consider all your candidate moves as well as your opponent’s possible replies that at least include his checks, captures, and serious threats, to make sure you can meet all of them. ... there is no absolute; some people think faster than others and others can play real chess faster because of experience. Many internet players are reluctant to play slower than 30 5 so you might have to settle for that as a 'slow' game." - NM Dan Heisman (2002)
web.archive.org/web/20140627010008/http://www.chesscafe.com/text/heisman12.pdf