FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/H6sXro6D"]
[Date "2023.04.21"]
[White "Uthred_ragnarson"]
[Black "Guiem2010"]
[Result "1-0"]
[UTCDate "2023.04.21"]
[UTCTime "17:20:13"]
[WhiteElo "1254"]
[BlackElo "1407"]
[WhiteRatingDiff "+131"]
[BlackRatingDiff "-192"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b4?? { (0.15 → -1.74) Blunder. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e5?? { (-1.74 → Mate in 15) Checkmate is now unavoidable. c5 was best. } (1... c5 2. bxc5 a5 3. c6 Nxc6 4. Ba3 Qc7 5. Bxe7 Qxh2 6. Rxh2) 2. d4 exd4 3. Qxd4 Bxb4 4. Qxd7 Kxd7 5. Bh6?? { (Mate in 11 → -3.85) Lost forced checkmate sequence. h3 was best. } (5. h3 Bxe1 6. Rh2 Bxf2 7. Na3 Bxg1 8. Bd2 Bxh2 9. g3 Bxg3 10. Bf4 Bxf4 11. h4 Qxh4) 5... Bxe1 6. Bxg7 Bxf2 7. Bxh8 Bxg1 8. Rxg1 Nf6?? { (-4.08 → -1.55) Blunder. Qg5 was best. } (8... Qg5) 9. Bxf6 Qxf6 10. Nc3?? { (-1.69 → Mate in 9) Checkmate is now unavoidable. Nd2 was best. } (10. Nd2 Qxf1 11. Nxf1 a5 12. h4 c5 13. g4 Nc6 14. h5 Ke6 15. Rh1 Ne7 16. Rc1 b6) 10... Qxf1 11. Rgxf1 Ke7?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. h5 was best. } (11... h5 12. Rxf7 Ke7 13. Rxe7 b6 14. Rxc7 Bf5 15. Rxa7 Bxc2 16. Rxa8 h4 17. Rxb8 Bf5 18. Rxb6) 12. Rxf7 Kxf7 13. Rb1?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. g4 was best. } (13. g4 Bxg4 14. Nb5 Bxe2 15. Nxa7 Rxa7 16. Rh1 Rxa2 17. Rg1 Rxc2 18. Rg4 Bxg4 19. h3 Bxh3#) 13... Bd7?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. b5 was best. } (13... b5 14. Rxb5 Bf5 15. Rxb8 Bxc2 16. Rxa8 c5 17. Rxa7 h5 18. Rxf7 Bh7 19. Rxh7 c4 20. Rxh5#) 14. Rxb7 Bh3 15. gxh3?? { (Mate in 6 → -7.71) Lost forced checkmate sequence. Rxc7 was best. } (15. Rxc7 Bxg2 16. Rxa7 Rxa7 17. a3 Rxa3 18. h4 Rxc3 19. h5 Rxc2 20. h6 Rxe2#) 15... Kg6?? { (-7.71 → Mate in 6) Checkmate is now unavoidable. a5 was best. } (15... a5) 16. Rxa7 Rxa7 17. Na4 Rxa4 18. h4 Rxa2 19. h5 Kxh5 20. h3?? { (Mate in 3 → -2.41) Lost forced checkmate sequence. c4 was best. } (20. c4 Rxe2 21. c5 Rxh2 22. c6 Nxc6#) 20... Rxc2 21. h4 Rxe2# { Game ends by variant rule. } 1-0