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[Event "Rated Three-check game"] [Site "https://lichess.org/FjEO3NRw"] [Date "2024.04.22"] [White "Linodn"] [Black "HARDICK"] [Result "0-1"] [UTCDate "2024.04.22"] [UTCTime "12:36:22"] [WhiteElo "1222"] [BlackElo "1098"] [WhiteRatingDiff "-58"] [BlackRatingDiff "+70"] [Variant "Three-check"] [TimeControl "600+5"] [ECO "B00"] [Opening "Owen Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 b6?! { (1.37 → 2.32) Inaccuracy. e6 was best. } { B00 Owen Defense } (1... e6 2. Nc3 Nf6 3. a3 Bc5 4. d4 Bb6 5. e5 Nc6 6. Be3) 2. Bb5?! { (2.32 → 1.41) Inaccuracy. d4 was best. } (2. d4 Bb7) 2... Nc6?! { (1.41 → 2.27) Inaccuracy. c6 was best. } (2... c6 3. Be2) 3. Qg4?? { (2.27 → -2.48) Blunder. Nf3 was best. } (3. Nf3 a6) 3... Nf6 4. Qxd7+?? { (-2.32 → -11.30) Blunder. Qg3 was best. } (4. Qg3 Nb4) 4... Qxd7 5. Bc4 e6 6. Kf1?! { (-18.36 → Mate in 6) Checkmate is now unavoidable. Nf3 was best. } (6. Nf3 Bc5) 6... Nxe4?! { (Mate in 6 → -23.78) Lost forced checkmate sequence. Qd4 was best. } (6... Qd4 7. Bb5 Qxf2+ 8. Kxf2 Bc5+ 9. Kf1 Kf8 10. d4 Nxe4 11. Bxc6 Nd2#) 7. Nf3 Nd4 8. Nxd4?! { (-23.54 → Mate in 5) Checkmate is now unavoidable. Nc3 was best. } (8. Nc3 Bb7) 8... Bc5?! { (Mate in 5 → -19.62) Lost forced checkmate sequence. Qxd4 was best. } (8... Qxd4 9. Bb5+ Kd8 10. Ke2 Qxf2+ 11. Kd1 Qxd2+ 12. Nxd2 Nf2#) 9. Bb5?! { (-19.62 → Mate in 8) Checkmate is now unavoidable. d3 was best. } (9. d3 Bb7) 9... Qxb5+ 10. Nxb5 Nxd2+ 11. Bxd2 Ba6?! { (Mate in 6 → -36.14) Lost forced checkmate sequence. Bb7 was best. } (11... Bb7 12. f3 Ba6 13. c4 Bxb5 14. cxb5 Rd8 15. a3 Rd3 16. b3 Rxf3#) 12. c4 O-O 13. N1c3?! { (-21.26 → Mate in 6) Checkmate is now unavoidable. b4 was best. } (13. b4 Bxb5) 13... c6?! { (Mate in 6 → -20.45) Lost forced checkmate sequence. Rad8 was best. } (13... Rad8 14. Ne4 Rxd2 15. Nxd2 Rd8 16. Rd1 Bb7 17. f3 Rd3 18. a3 Rxf3#) 14. Ne4 Kh8 15. Ng5?! { (-12.99 → Mate in 6) Checkmate is now unavoidable. Re1 was best. } (15. Re1 Rad8) 15... Kg8?! { (Mate in 6 → -21.33) Lost forced checkmate sequence. Rad8 was best. } (15... Rad8 16. Ne4 cxb5 17. b4 Rxd2 18. Nxd2 bxc4 19. b5 Bxb5 20. a3 c3#) 16. Ne4 Kh8 17. Bc3 f6 18. Rd1 Bxb5 19. cxb5 Rad8 20. Rxd8?! { (-11.78 → Mate in 7) Checkmate is now unavoidable. Rd2 was best. } (20. Rd2 cxb5) 20... Rxd8 21. Ke2 Rd2# { Game ends by variant rule. } 0-1