lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Casual Atomic game"] [Site "https://lichess.org/BlkDVeeO"] [Date "2024.05.30"] [White "Goshan30"] [Black "zabivol_mc"] [Result "1-0"] [UTCDate "2024.05.30"] [UTCTime "18:33:34"] [WhiteElo "1429"] [BlackElo "1592"] [BlackTitle "IM"] [Variant "Atomic"] [TimeControl "600+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 f6 2. Nc3?! { (3.71 → 2.92) Inaccuracy. e3 was best. } (2. e3 d5 3. Ng5 fxg5 4. Qh5+ g6 5. Qe5 Be6 6. b3 Na6) 2... c6 3. e3 d5?? { (3.46 → 8.21) Blunder. e6 was best. } (3... e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 cxb5 7. Bb5 Nc6 8. Nf5) 4. b3?? { (8.21 → -2.99) Blunder. Nb5 was best. } (4. Nb5 cxb5 5. Ne5 Bg4 6. Qf3 e6 7. Nf7 Qa5 8. b4 Qb5) 4... e5 5. Ba3?! { (-2.25 → -3.20) Inaccuracy. Nh4 was best. } (5. Nh4 Nh6) 5... Bb4 6. Bxb4?? { (-2.43 → -7.15) Blunder. Bd3 was best. } (6. Bd3) 6... Nh6 7. Bd3? { (-7.17 → Mate in 2) Checkmate is now unavoidable. h3 was best. } (7. h3 Na6) 7... Bg4?? { (Mate in 2 → -5.30) Lost forced checkmate sequence. Ng4 was best. } (7... Ng4 8. Bxh7 Nxf2#) 8. Qc1 Nd7?? { (-4.67 → 1.45) Blunder. d4 was best. } (8... d4 9. Bxh7) 9. Qa3?? { (1.45 → -4.53) Blunder. Bxh7 was best. } (9. Bxh7 Nc5) 9... Nc5 10. Qa5 Qxa5?? { (-5.24 → 3.92) Blunder. b6 was best. } (10... b6 11. Qa6) 11. Bg6+?? { (3.92 → -2.84) Blunder. Bxh7 was best. } (11. Bxh7 b6 12. d4 Na6 13. Ng5 Be2 14. Ne6 Nc7 15. h4 Bf1 16. g4 Bg2) 11... Ke7?? { (-2.84 → 3.84) Blunder. hxg6 was best. } (11... hxg6 12. h3 Bf5 13. d3 Bh7 14. a4 a5 15. O-O g5 16. g4 Ke7 17. b4) 12. Bf7?? { (3.84 → -4.38) Blunder. Bxh7 was best. } (12. Bxh7 Bd7 13. d4 Na6 14. a3 g5 15. h4 g4 16. Nd2 f5 17. g3 f4) 12... d4?? { (-4.38 → -0.46) Blunder. Bh3 was best. } (12... Bh3) 13. Be6?? { (-0.46 → -7.23) Blunder. Ng5 was best. } (13. Ng5 Nf5 14. f3 Nh4 15. Nxh7 Nxg2 16. exd4 Bh3 17. d4 Rd8 18. O-O-O Bf5) 13... dxe3 14. f3 a5 15. d4 a4?! { (-7.59 → -4.79) Inaccuracy. Ne4 was best. } (15... Ne4) 16. d5? { (-4.79 → -10.21) Mistake. Bg8 was best. } (16. Bg8 Rhxg8 17. Rd1 Rd8 18. O-O Kf8 19. dxc5 Rd2 20. Rxd2 e4 21. fxe4 Be2) 16... cxd5 17. O-O-O axb3?? { (-11.36 → Mate in 4) Checkmate is now unavoidable. Bf5 was best. } (17... Bf5) 18. Rd8?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Rd7+ was best. } (18. Rd7+ Ke8 19. Re7+ Kd8 20. Rd1+ Bd7 21. Rdxd7#) 18... Nf5?? { (0.00 → 4.05) Blunder. Bf5 was best. } (18... Bf5 19. c4 Ra3 20. Rd7+ Ke8 21. Rd8+ Ke7) 19. Rd7+ Ke6?? { (4.77 → Mate in 2) Checkmate is now unavoidable. Ke8 was best. } (19... Ke8 20. Re7+) 20. Rd6+ Ke7 21. Rxf6# { Game ends by variant rule. } 1-0