If Stockfish level 8 has a king, a knight, and a light-squared bishop and the opponent has just a king, then if the opponent moves their king to the dark-squared corner then eventually the game results in a draw with Stockfish giving up their bishop or knight. The analysis states that Stockfish made blunders.
Very strange, Cheap computerprograms in the 80's could do that mate.
sv.lichess.org/blog/V7BNKCcAACQA3UmP/stockfish-is-learning
Toadofsky maybe can learn Stockfish to checkmate with B+N :)
Toadofsky maybe can learn Stockfish to checkmate with B+N :)
I'm setting up a study for driving the king from wrong to right corner.
sv.lichess.org/study/gfBEC7aU
sv.lichess.org/study/gfBEC7aU
You can use another chess engine like the one on Chess.com for help.
You are marked as engine. Maybe I can use your engine hehe :)
Possibly a more efficient way to checkmate than in the study is to keep the king on the edge and move the knight in a W pattern, meanwhile blocking the square the king came from using the bishop.
Yes there is a faster method called triangulation or something but I don't know it.
#4 It works on my machine.
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